2013-10-17 Thomas Quinot <quinot@adacore.com> * exp_ch7.adb: Minor reformatting. 2013-10-17 Ed Schonberg <schonberg@adacore.com> * sem_dim.adb (Process_Minus, Process_Divide): Label dimension expression with standard operator and type, for pretty-printing use. 2013-10-17 Bob Duff <duff@adacore.com> * gnat_ugn.texi: Document --pp-new and --pp-old switches. 2013-10-17 Hristian Kirtchev <kirtchev@adacore.com> * einfo.adb: Flag 159 is now known as From_Limited_With. Replace all references to attribute From_With_Type with From_Limited_With. (From_With_Type): Renamed to From_Limited_With. (Set_From_With_Type): Renamd to Set_From_Limited_With. * einfo.ads: Remove attribute From_With_Type and occurrences in nodes. Add attribute From_Limited_With along with occurrences in nodes. (From_With_Type): Renamed to From_Limited_With along with pragma Inline. (Set_From_With_Type): Renamed to Set_From_Limited_With along with pragma Inline. * sem_ch7.adb, sem_ch8.adb, sem_ch12.adb, sem_ch13.adb, sem_disp.adb, sem_res.adb, sem_type.adb, sem_util.adb, sem_warn.adb, exp_attr.adb, exp_disp.adb, freeze.adb, itypes.adb, layout.adb, lib-writ.adb, rtsfind.adb, sem_attr.adb, sem_aux.adb, sem_ch3.adb, sem_ch4.adb: Replace all references to attribute From_With_Type with From_Limited_With. * sem_ch6.adb: Replace all references to attribute From_With_Type with From_Limited_With. (Designates_From_With_Type): Renamed to Designates_From_Limited_With. (Process_Formals): Update the call to Designates_From_With_Type. * sem_ch10.adb: Replace all references to attribute From_With_Type with From_Limited_With. (Build_Limited_Views): Reimplemented. * gcc-interface/decl.c Replace all references to attribute From_With_Type with From_Limited_With. (finalize_from_with_types): Renamed to finalize_from_limited_with. * gcc-interface/gigi.h (finalize_from_with_types): Renamed to finalize_from_limited_with. * gcc-interface/trans.c: Replace all references to attribute From_With_Type with From_Limited_With. (Compilation_Unit_to_gnu): Update the call to finalize_from_with_types. 2013-10-17 Pascal Obry <obry@adacore.com> * projects.texi: Update VCS_Kind documentation. 2013-10-17 Matthew Heaney <heaney@adacore.com> * a-convec.adb, a-coinve.adb, a-cobove.adb (Insert, Insert_Space): Inspect value range before converting type. 2013-10-17 Hristian Kirtchev <kirtchev@adacore.com> * sem_prag.adb (Analyze_Pragma): Flag the use of pragma Refined_Pre as illegal. From-SVN: r203755
5007 lines
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5007 lines
189 KiB
Plaintext
@set gprconfig GPRconfig
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@c ------ projects.texi
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@c Copyright (C) 2002-2013, Free Software Foundation, Inc.
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@c This file is shared between the GNAT user's guide and gprbuild. It is not
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@c compilable on its own, you should instead compile the other two manuals.
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@c For that reason, there is no toplevel @menu
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@c ---------------------------------------------
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@node GNAT Project Manager
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@chapter GNAT Project Manager
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@c ---------------------------------------------
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@noindent
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@menu
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* Introduction::
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* Building With Projects::
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* Organizing Projects into Subsystems::
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* Scenarios in Projects::
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* Library Projects::
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* Project Extension::
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* Aggregate Projects::
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* Aggregate Library Projects::
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* Project File Reference::
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@end menu
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@c ---------------------------------------------
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@node Introduction
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@section Introduction
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@c ---------------------------------------------
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@noindent
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This chapter describes GNAT's @emph{Project Manager}, a facility that allows
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you to manage complex builds involving a number of source files, directories,
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and options for different system configurations. In particular,
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project files allow you to specify:
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@itemize @bullet
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@item The directory or set of directories containing the source files, and/or the
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names of the specific source files themselves
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@item The directory in which the compiler's output
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(@file{ALI} files, object files, tree files, etc.) is to be placed
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@item The directory in which the executable programs are to be placed
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@item ^Switch^Switch^ settings for any of the project-enabled tools;
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you can apply these settings either globally or to individual compilation units.
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@item The source files containing the main subprogram(s) to be built
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@item The source programming language(s)
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@item Source file naming conventions; you can specify these either globally or for
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individual compilation units (@pxref{Naming Schemes}).
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@item Change any of the above settings depending on external values, thus enabling
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the reuse of the projects in various @b{scenarios} (@pxref{Scenarios in Projects}).
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@item Automatically build libraries as part of the build process
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(@pxref{Library Projects}).
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@end itemize
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@noindent
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Project files are written in a syntax close to that of Ada, using familiar
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notions such as packages, context clauses, declarations, default values,
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assignments, and inheritance (@pxref{Project File Reference}).
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Project files can be built hierarchically from other project files, simplifying
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complex system integration and project reuse (@pxref{Organizing Projects into
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Subsystems}).
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@itemize @bullet
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@item One project can import other projects containing needed source files.
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More generally, the Project Manager lets you structure large development
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efforts into hierarchical subsystems, where build decisions are delegated
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to the subsystem level, and thus different compilation environments
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(^switch^switch^ settings) used for different subsystems.
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@item You can organize GNAT projects in a hierarchy: a child project
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can extend a parent project, inheriting the parent's source files and
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optionally overriding any of them with alternative versions
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(@pxref{Project Extension}).
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@end itemize
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@noindent
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Several tools support project files, generally in addition to specifying
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the information on the command line itself). They share common switches
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to control the loading of the project (in particular
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@option{^-P^/PROJECT_FILE=^@emph{projectfile}} and
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@option{^-X^/EXTERNAL_REFERENCE=^@emph{vbl}=@emph{value}}).
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The Project Manager supports a wide range of development strategies,
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for systems of all sizes. Here are some typical practices that are
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easily handled:
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@itemize @bullet
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@item Using a common set of source files and generating object files in different
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directories via different ^switch^switch^ settings. It can be used for instance, for
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generating separate sets of object files for debugging and for production.
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@item Using a mostly-shared set of source files with different versions of
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some units or subunits. It can be used for instance, for grouping and hiding
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@end itemize
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@noindent
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all OS dependencies in a small number of implementation units.
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Project files can be used to achieve some of the effects of a source
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versioning system (for example, defining separate projects for
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the different sets of sources that comprise different releases) but the
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Project Manager is independent of any source configuration management tool
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that might be used by the developers.
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The various sections below introduce the different concepts related to
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projects. Each section starts with examples and use cases, and then goes into
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the details of related project file capabilities.
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@c ---------------------------------------------
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@node Building With Projects
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@section Building With Projects
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@c ---------------------------------------------
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@noindent
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In its simplest form, a unique project is used to build a single executable.
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This section concentrates on such a simple setup. Later sections will extend
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this basic model to more complex setups.
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The following concepts are the foundation of project files, and will be further
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detailed later in this documentation. They are summarized here as a reference.
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@table @asis
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@item @b{Project file}:
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A text file using an Ada-like syntax, generally using the @file{.gpr}
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extension. It defines build-related characteristics of an application.
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The characteristics include the list of sources, the location of those
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sources, the location for the generated object files, the name of
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the main program, and the options for the various tools involved in the
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build process.
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@item @b{Project attribute}:
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A specific project characteristic is defined by an attribute clause. Its
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value is a string or a sequence of strings. All settings in a project
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are defined through a list of predefined attributes with precise
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semantics. @xref{Attributes}.
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@item @b{Package in a project}:
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Global attributes are defined at the top level of a project.
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Attributes affecting specific tools are grouped in a
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package whose name is related to tool's function. The most common
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packages are @code{Builder}, @code{Compiler}, @code{Binder},
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and @code{Linker}. @xref{Packages}.
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@item @b{Project variables}:
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In addition to attributes, a project can use variables to store intermediate
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values and avoid duplication in complex expressions. It can be initialized
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with a value coming from the environment.
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A frequent use of variables is to define scenarios.
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@xref{External Values}, @xref{Scenarios in Projects}, and @xref{Variables}.
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@item @b{Source files} and @b{source directories}:
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A source file is associated with a language through a naming convention. For
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instance, @code{foo.c} is typically the name of a C source file;
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@code{bar.ads} or @code{bar.1.ada} are two common naming conventions for a
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file containing an Ada spec. A compilation unit is often composed of a main
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source file and potentially several auxiliary ones, such as header files in C.
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The naming conventions can be user defined @xref{Naming Schemes}, and will
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drive the builder to call the appropriate compiler for the given source file.
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Source files are searched for in the source directories associated with the
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project through the @b{Source_Dirs} attribute. By default, all the files (in
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these source directories) following the naming conventions associated with the
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declared languages are considered to be part of the project. It is also
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possible to limit the list of source files using the @b{Source_Files} or
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@b{Source_List_File} attributes. Note that those last two attributes only
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accept basenames with no directory information.
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@item @b{Object files} and @b{object directory}:
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An object file is an intermediate file produced by the compiler from a
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compilation unit. It is used by post-compilation tools to produce
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final executables or libraries. Object files produced in the context of
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a given project are stored in a single directory that can be specified by the
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@b{Object_Dir} attribute. In order to store objects in
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two or more object directories, the system must be split into
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distinct subsystems with their own project file.
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/first exam
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@end table
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The following subsections introduce gradually all the attributes of interest
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for simple build needs. Here is the simple setup that will be used in the
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following examples.
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The Ada source files @file{pack.ads}, @file{pack.adb}, and @file{proc.adb} are in
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the @file{common/} directory. The file @file{proc.adb} contains an Ada main
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subprogram @code{Proc} that @code{with}s package @code{Pack}. We want to compile
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these source files with the ^switch^switch^
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@option{^-O2^-O2^}, and put the resulting files in
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the directory @file{obj/}.
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@smallexample
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@group
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^common/^[COMMON]^
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pack.ads
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pack.adb
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proc.adb
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@end group
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@group
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^common/release/^[COMMON.RELEASE]^
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proc.ali, proc.o pack.ali, pack.o
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@end group
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@end smallexample
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@noindent
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Our project is to be called @emph{Build}. The name of the
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file is the name of the project (case-insensitive) with the
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@file{.gpr} extension, therefore the project file name is @file{build.gpr}. This
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is not mandatory, but a warning is issued when this convention is not followed.
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This is a very simple example, and as stated above, a single project
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file is enough for it. We will thus create a new file, that for now
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should contain the following code:
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@smallexample
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@b{project} Build @b{is}
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@b{end} Build;
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@end smallexample
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@menu
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* Source Files and Directories::
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* Duplicate Sources in Projects::
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* Object and Exec Directory::
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* Main Subprograms::
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* Tools Options in Project Files::
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* Compiling with Project Files::
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* Executable File Names::
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* Avoid Duplication With Variables::
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* Naming Schemes::
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* Installation::
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* Distributed support::
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@end menu
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@c ---------------------------------------------
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@node Source Files and Directories
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@subsection Source Files and Directories
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@c ---------------------------------------------
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@noindent
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When you create a new project, the first thing to describe is how to find the
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corresponding source files. This is the only settings that are needed by all
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the tools that will use this project (builder, compiler, binder and linker for
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the compilation, IDEs to edit the source files,@dots{}).
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@cindex Source directories
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First step is to declare the source directories, which are the directories
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to be searched to find source files. In the case of the example,
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the @file{common} directory is the only source directory.
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@cindex @code{Source_Dirs}
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There are several ways of defining source directories:
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@itemize @bullet
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@item When the attribute @b{Source_Dirs} is not used, a project contains a
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single source directory which is the one where the project file itself
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resides. In our example, if @file{build.gpr} is placed in the @file{common}
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directory, the project has the needed implicit source directory.
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@item The attribute @b{Source_Dirs} can be set to a list of path names, one
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for each of the source directories. Such paths can either be absolute
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names (for instance @file{"/usr/local/common/"} on UNIX), or relative to the
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directory in which the project file resides (for instance "." if
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@file{build.gpr} is inside @file{common/}, or "common" if it is one level up).
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Each of the source directories must exist and be readable.
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@cindex portability
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The syntax for directories is platform specific. For portability, however,
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the project manager will always properly translate UNIX-like path names to
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the native format of specific platform. For instance, when the same project
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file is to be used both on Unix and Windows, "/" should be used as the
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directory separator rather than "\".
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@item The attribute @b{Source_Dirs} can automatically include subdirectories
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using a special syntax inspired by some UNIX shells. If any of the path in
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the list ends with @emph{"**"}, then that path and all its subdirectories
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(recursively) are included in the list of source directories. For instance,
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@file{**} and @file{./**} represent the complete directory tree rooted at ".".
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@cindex Source directories, recursive
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@cindex @code{Excluded_Source_Dirs}
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When using that construct, it can sometimes be convenient to also use the
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attribute @b{Excluded_Source_Dirs}, which is also a list of paths. Each entry
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specifies a directory whose immediate content, not including subdirs, is to
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be excluded. It is also possible to exclude a complete directory subtree
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using the "**" notation.
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@cindex @code{Ignore_Source_Sub_Dirs}
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It is often desirable to remove, from the source directories, directory
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subtrees rooted at some subdirectories. An example is the subdirectories
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created by a Version Control System such as Subversion that creates directory
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subtrees rooted at subdirectories ".svn". To do that, attribute
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@b{Ignore_Source_Sub_Dirs} can be used. It specifies the list of simple
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file names for the roots of these undesirable directory subtrees.
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@smallexample
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@b{for} Source_Dirs @b{use} ("./**");
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@b{for} Ignore_Source_Sub_Dirs @b{use} (".svn");
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@end smallexample
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@end itemize
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@noindent
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When applied to the simple example, and because we generally prefer to have
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the project file at the toplevel directory rather than mixed with the sources,
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we will create the following file
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@smallexample
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build.gpr
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@b{project} Build @b{is}
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@b{for} Source_Dirs @b{use} ("common"); -- <<<<
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@b{end} Build;
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@end smallexample
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@noindent
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Once source directories have been specified, one may need to indicate
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source files of interest. By default, all source files present in the source
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directories are considered by the project manager. When this is not desired,
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it is possible to specify the list of sources to consider explicitly.
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In such a case, only source file base names are indicated and not
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their absolute or relative path names. The project manager is in charge of
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locating the specified source files in the specified source directories.
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@itemize @bullet
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@item By default, the project manager search for all source files of all
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specified languages in all the source directories.
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Since the project manager was initially developed for Ada environments, the
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default language is usually Ada and the above project file is complete: it
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defines without ambiguity the sources composing the project: that is to say,
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all the sources in subdirectory "common" for the default language (Ada) using
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the default naming convention.
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@cindex @code{Languages}
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However, when compiling a multi-language application, or a pure C
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application, the project manager must be told which languages are of
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interest, which is done by setting the @b{Languages} attribute to a list of
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strings, each of which is the name of a language. Tools like
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@command{gnatmake} only know about Ada, while other tools like
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@command{gprbuild} know about many more languages such as C, C++, Fortran,
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assembly and others can be added dynamically.
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@cindex Naming scheme
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Even when using only Ada, the default naming might not be suitable. Indeed,
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how does the project manager recognizes an "Ada file" from any other
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file? Project files can describe the naming scheme used for source files,
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and override the default (@pxref{Naming Schemes}). The default is the
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standard GNAT extension (@file{.adb} for bodies and @file{.ads} for
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specs), which is what is used in our example, explaining why no naming scheme
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is explicitly specified.
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@xref{Naming Schemes}.
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@item @code{Source_Files}
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@cindex @code{Source_Files}
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In some cases, source directories might contain files that should not be
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included in a project. One can specify the explicit list of file names to
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be considered through the @b{Source_Files} attribute.
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When this attribute is defined, instead of looking at every file in the
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source directories, the project manager takes only those names into
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consideration reports errors if they cannot be found in the source
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directories or does not correspond to the naming scheme.
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@item For various reasons, it is sometimes useful to have a project with no
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sources (most of the time because the attributes defined in the project
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file will be reused in other projects, as explained in
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@pxref{Organizing Projects into Subsystems}. To do this, the attribute
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@emph{Source_Files} is set to the empty list, i.e. @code{()}. Alternatively,
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@emph{Source_Dirs} can be set to the empty list, with the same
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result.
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@item @code{Source_List_File}
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@cindex @code{Source_List_File}
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If there is a great number of files, it might be more convenient to use
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the attribute @b{Source_List_File}, which specifies the full path of a file.
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This file must contain a list of source file names (one per line, no
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directory information) that are searched as if they had been defined
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through @emph{Source_Files}. Such a file can easily be created through
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external tools.
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A warning is issued if both attributes @code{Source_Files} and
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@code{Source_List_File} are given explicit values. In this case, the
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attribute @code{Source_Files} prevails.
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@item @code{Excluded_Source_Files}
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@cindex @code{Excluded_Source_Files}
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@cindex @code{Locally_Removed_Files}
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@cindex @code{Excluded_Source_List_File}
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Specifying an explicit list of files is not always convenient.It might be
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more convenient to use the default search rules with specific exceptions.
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This can be done thanks to the attribute @b{Excluded_Source_Files}
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(or its synonym @b{Locally_Removed_Files}).
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Its value is the list of file names that should not be taken into account.
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This attribute is often used when extending a project,
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@xref{Project Extension}. A similar attribute
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@b{Excluded_Source_List_File} plays the same
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role but takes the name of file containing file names similarly to
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@code{Source_List_File}.
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@end itemize
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@noindent
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In most simple cases, such as the above example, the default source file search
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behavior provides the expected result, and we do not need to add anything after
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setting @code{Source_Dirs}. The project manager automatically finds
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@file{pack.ads}, @file{pack.adb} and @file{proc.adb} as source files of the
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project.
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Note that by default a warning is issued when a project has no sources attached
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to it and this is not explicitly indicated in the project file.
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@c ---------------------------------------------
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@node Duplicate Sources in Projects
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@subsection Duplicate Sources in Projects
|
|
@c ---------------------------------------------
|
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|
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@noindent
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|
If the order of the source directories is known statically, that is if
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@code{"/**"} is not used in the string list @code{Source_Dirs}, then there may
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be several files with the same source file name sitting in different
|
|
directories of the project. In this case, only the file in the first directory
|
|
is considered as a source of the project and the others are hidden. If
|
|
@code{"/**"} is used in the string list @code{Source_Dirs}, it is an error
|
|
to have several files with the same source file name in the same directory
|
|
@code{"/**"} subtree, since there would be an ambiguity as to which one should
|
|
be used. However, two files with the same source file name may exist in two
|
|
single directories or directory subtrees. In this case, the one in the first
|
|
directory or directory subtree is a source of the project.
|
|
|
|
If there are two sources in different directories of the same @code{"/**"}
|
|
subtree, one way to resolve the problem is to exclude the directory of the
|
|
file that should not be used as a source of the project.
|
|
|
|
@c ---------------------------------------------
|
|
@node Object and Exec Directory
|
|
@subsection Object and Exec Directory
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
The next step when writing a project is to indicate where the compiler should
|
|
put the object files. In fact, the compiler and other tools might create
|
|
several different kind of files (for GNAT, there is the object file and the ALI
|
|
file for instance). One of the important concepts in projects is that most
|
|
tools may consider source directories as read-only and do not attempt to create
|
|
new or temporary files there. Instead, all files are created in the object
|
|
directory. It is of course not true for project-aware IDEs, whose purpose it is
|
|
to create the source files.
|
|
|
|
@cindex @code{Object_Dir}
|
|
The object directory is specified through the @b{Object_Dir} attribute.
|
|
Its value is the path to the object directory, either absolute or
|
|
relative to the directory containing the project file. This
|
|
directory must already exist and be readable and writable, although
|
|
some tools have a switch to create the directory if needed (See
|
|
the switch @code{^-p^/CREATE_MISSING_DIRS^} for @command{gnatmake}
|
|
and @command{gprbuild}).
|
|
|
|
If the attribute @code{Object_Dir} is not specified, it defaults to
|
|
the project directory, that is the directory containing the project file.
|
|
|
|
For our example, we can specify the object dir in this way:
|
|
|
|
@smallexample
|
|
@b{project} Build @b{is}
|
|
@b{for} Source_Dirs @b{use} ("common");
|
|
@b{for} Object_Dir @b{use} "obj"; -- <<<<
|
|
@b{end} Build;
|
|
@end smallexample
|
|
|
|
@noindent
|
|
As mentioned earlier, there is a single object directory per project. As a
|
|
result, if you have an existing system where the object files are spread in
|
|
several directories, you can either move all of them into the same directory if
|
|
you want to build it with a single project file, or study the section on
|
|
subsystems (@pxref{Organizing Projects into Subsystems}) to see how each
|
|
separate object directory can be associated with one of the subsystem
|
|
constituting the application.
|
|
|
|
When the @command{linker} is called, it usually creates an executable. By
|
|
default, this executable is placed in the object directory of the project. It
|
|
might be convenient to store it in its own directory.
|
|
|
|
@cindex @code{Exec_Dir}
|
|
This can be done through the @code{Exec_Dir} attribute, which, like
|
|
@emph{Object_Dir} contains a single absolute or relative path and must point to
|
|
an existing and writable directory, unless you ask the tool to create it on
|
|
your behalf. When not specified, It defaults to the object directory and
|
|
therefore to the project file's directory if neither @emph{Object_Dir} nor
|
|
@emph{Exec_Dir} was specified.
|
|
|
|
In the case of the example, let's place the executable in the root
|
|
of the hierarchy, ie the same directory as @file{build.gpr}. Hence
|
|
the project file is now
|
|
|
|
@smallexample
|
|
@b{project} Build @b{is}
|
|
@b{for} Source_Dirs @b{use} ("common");
|
|
@b{for} Object_Dir @b{use} "obj";
|
|
@b{for} Exec_Dir @b{use} "."; -- <<<<
|
|
@b{end} Build;
|
|
@end smallexample
|
|
|
|
@c ---------------------------------------------
|
|
@node Main Subprograms
|
|
@subsection Main Subprograms
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
In the previous section, executables were mentioned. The project manager needs
|
|
to be taught what they are. In a project file, an executable is indicated by
|
|
pointing to source file of the main subprogram. In C this is the file that
|
|
contains the @code{main} function, and in Ada the file that contains the main
|
|
unit.
|
|
|
|
There can be any number of such main files within a given project, and thus
|
|
several executables can be built in the context of a single project file. Of
|
|
course, one given executable might not (and in fact will not) need all the
|
|
source files referenced by the project. As opposed to other build environments
|
|
such as @command{makefile}, one does not need to specify the list of
|
|
dependencies of each executable, the project-aware builders knows enough of the
|
|
semantics of the languages to build ands link only the necessary elements.
|
|
|
|
@cindex @code{Main}
|
|
The list of main files is specified via the @b{Main} attribute. It contains
|
|
a list of file names (no directories). If a project defines this
|
|
attribute, it is not necessary to identify main files on the
|
|
command line when invoking a builder, and editors like
|
|
@command{GPS} will be able to create extra menus to spawn or debug the
|
|
corresponding executables.
|
|
|
|
@smallexample
|
|
@b{project} Build @b{is}
|
|
@b{for} Source_Dirs @b{use} ("common");
|
|
@b{for} Object_Dir @b{use} "obj";
|
|
@b{for} Exec_Dir @b{use} ".";
|
|
@b{for} Main @b{use} ("proc.adb"); -- <<<<
|
|
@b{end} Build;
|
|
@end smallexample
|
|
|
|
@noindent
|
|
If this attribute is defined in the project, then spawning the builder
|
|
with a command such as
|
|
|
|
@smallexample
|
|
gnatmake ^-Pbuild^/PROJECT_FILE=build^
|
|
@end smallexample
|
|
|
|
@noindent
|
|
automatically builds all the executables corresponding to the files
|
|
listed in the @emph{Main} attribute. It is possible to specify one
|
|
or more executables on the command line to build a subset of them.
|
|
|
|
@c ---------------------------------------------
|
|
@node Tools Options in Project Files
|
|
@subsection Tools Options in Project Files
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
We now have a project file that fully describes our environment, and can be
|
|
used to build the application with a simple @command{gnatmake} command as seen
|
|
in the previous section. In fact, the empty project we showed immediately at
|
|
the beginning (with no attribute at all) could already fulfill that need if it
|
|
was put in the @file{common} directory.
|
|
|
|
Of course, we always want more control. This section will show you how to
|
|
specify the compilation switches that the various tools involved in the
|
|
building of the executable should use.
|
|
|
|
@cindex command line length
|
|
Since source names and locations are described into the project file, it is not
|
|
necessary to use switches on the command line for this purpose (switches such
|
|
as -I for gcc). This removes a major source of command line length overflow.
|
|
Clearly, the builders will have to communicate this information one way or
|
|
another to the underlying compilers and tools they call but they usually use
|
|
response files for this and thus should not be subject to command line
|
|
overflows.
|
|
|
|
Several tools are participating to the creation of an executable: the compiler
|
|
produces object files from the source files; the binder (in the Ada case)
|
|
creates an source file that takes care, among other things, of elaboration
|
|
issues and global variables initialization; and the linker gathers everything
|
|
into a single executable that users can execute. All these tools are known by
|
|
the project manager and will be called with user defined switches from the
|
|
project files. However, we need to introduce a new project file concept to
|
|
express which switches to be used for any of the tools involved in the build.
|
|
|
|
@cindex project file packages
|
|
A project file is subdivided into zero or more @b{packages}, each of which
|
|
contains the attributes specific to one tool (or one set of tools). Project
|
|
files use an Ada-like syntax for packages. Package names permitted in project
|
|
files are restricted to a predefined set (@pxref{Packages}), and the contents
|
|
of packages are limited to a small set of constructs and attributes
|
|
(@pxref{Attributes}).
|
|
|
|
Our example project file can be extended with the following empty packages. At
|
|
this stage, they could all be omitted since they are empty, but they show which
|
|
packages would be involved in the build process.
|
|
|
|
@smallexample
|
|
@b{project} Build @b{is}
|
|
@b{for} Source_Dirs @b{use} ("common");
|
|
@b{for} Object_Dir @b{use} "obj";
|
|
@b{for} Exec_Dir @b{use} ".";
|
|
@b{for} Main @b{use} ("proc.adb");
|
|
|
|
@b{package} Builder @b{is} --<<< for gnatmake and gprbuild
|
|
@b{end} Builder;
|
|
|
|
@b{package} Compiler @b{is} --<<< for the compiler
|
|
@b{end} Compiler;
|
|
|
|
@b{package} Binder @b{is} --<<< for the binder
|
|
@b{end} Binder;
|
|
|
|
@b{package} Linker @b{is} --<<< for the linker
|
|
@b{end} Linker;
|
|
@b{end} Build;
|
|
@end smallexample
|
|
|
|
@noindent
|
|
Let's first examine the compiler switches. As stated in the initial description
|
|
of the example, we want to compile all files with @option{^-O2^-O2^}. This is a
|
|
compiler switch, although it is usual, on the command line, to pass it to the
|
|
builder which then passes it to the compiler. It is recommended to use directly
|
|
the right package, which will make the setup easier to understand for other
|
|
people.
|
|
|
|
Several attributes can be used to specify the ^switches^switches^:
|
|
|
|
@table @asis
|
|
@item @b{Default_Switches}:
|
|
@cindex @code{Default_Switches}
|
|
This is the first mention in this manual of an @b{indexed attribute}. When
|
|
this attribute is defined, one must supply an @emph{index} in the form of a
|
|
literal string.
|
|
In the case of @emph{Default_Switches}, the index is the name of the
|
|
language to which the switches apply (since a different compiler will
|
|
likely be used for each language, and each compiler has its own set of
|
|
switches). The value of the attribute is a list of switches.
|
|
|
|
In this example, we want to compile all Ada source files with the ^switch^switch^
|
|
@option{^-O2^-O2^}, and the resulting project file is as follows
|
|
(only the @code{Compiler} package is shown):
|
|
|
|
@smallexample
|
|
@b{package} Compiler @b{is}
|
|
@b{for} Default_Switches ("Ada") @b{use} ("^-O2^-O2^");
|
|
@b{end} Compiler;
|
|
@end smallexample
|
|
|
|
@item @b{^Switches^Switches^}:
|
|
@cindex @code{^Switches^Switches^}
|
|
in some cases, we might want to use specific ^switches^switches^
|
|
for one or more files. For instance, compiling @file{proc.adb} might not be
|
|
possible at high level of optimization because of a compiler issue.
|
|
In such a case, the @emph{^Switches^Switches^}
|
|
attribute (indexed on the file name) can be used and will override the
|
|
switches defined by @emph{Default_Switches}. Our project file would
|
|
become:
|
|
|
|
@smallexample
|
|
package Compiler is
|
|
for Default_Switches ("Ada")
|
|
use ("^-O2^-O2^");
|
|
for ^Switches^Switches^ ("proc.adb")
|
|
use ("^-O0^-O0^");
|
|
end Compiler;
|
|
@end smallexample
|
|
|
|
@noindent
|
|
@code{^Switches^Switches^} may take a pattern as an index, such as in:
|
|
|
|
@smallexample
|
|
package Compiler is
|
|
for Default_Switches ("Ada")
|
|
use ("^-O2^-O2^");
|
|
for ^Switches^Switches^ ("pkg*")
|
|
use ("^-O0^-O0^");
|
|
end Compiler;
|
|
@end smallexample
|
|
|
|
@noindent
|
|
Sources @file{pkg.adb} and @file{pkg-child.adb} would be compiled with ^-O0^-O0^,
|
|
not ^-O2^-O2^.
|
|
|
|
@noindent
|
|
@code{^Switches^Switches^} can also be given a language name as index instead of a file
|
|
name in which case it has the same semantics as @emph{Default_Switches}.
|
|
However, indexes with wild cards are never valid for language name.
|
|
|
|
@item @b{Local_Configuration_Pragmas}:
|
|
@cindex @code{Local_Configuration_Pragmas}
|
|
this attribute may specify the path
|
|
of a file containing configuration pragmas for use by the Ada compiler,
|
|
such as @code{pragma Restrictions (No_Tasking)}. These pragmas will be
|
|
used for all the sources of the project.
|
|
|
|
@end table
|
|
|
|
The switches for the other tools are defined in a similar manner through the
|
|
@b{Default_Switches} and @b{^Switches^Switches^} attributes, respectively in the
|
|
@emph{Builder} package (for @command{gnatmake} and @command{gprbuild}),
|
|
the @emph{Binder} package (binding Ada executables) and the @emph{Linker}
|
|
package (for linking executables).
|
|
|
|
@c ---------------------------------------------
|
|
@node Compiling with Project Files
|
|
@subsection Compiling with Project Files
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
Now that our project files are written, let's build our executable.
|
|
Here is the command we would use from the command line:
|
|
|
|
@smallexample
|
|
gnatmake ^-Pbuild^/PROJECT_FILE=build^
|
|
@end smallexample
|
|
|
|
@noindent
|
|
This will automatically build the executables specified through the
|
|
@emph{Main} attribute: for each, it will compile or recompile the
|
|
sources for which the object file does not exist or is not up-to-date; it
|
|
will then run the binder; and finally run the linker to create the
|
|
executable itself.
|
|
|
|
@command{gnatmake} only knows how to handle Ada files. By using
|
|
@command{gprbuild} as a builder, you could automatically manage C files the
|
|
same way: create the file @file{utils.c} in the @file{common} directory,
|
|
set the attribute @emph{Languages} to @code{"(Ada, C)"}, and run
|
|
|
|
@smallexample
|
|
gprbuild ^-Pbuild^/PROJECT_FILE=build^
|
|
@end smallexample
|
|
|
|
@noindent
|
|
Gprbuild knows how to recompile the C files and will
|
|
recompile them only if one of their dependencies has changed. No direct
|
|
indication on how to build the various elements is given in the
|
|
project file, which describes the project properties rather than a
|
|
set of actions to be executed. Here is the invocation of
|
|
@command{gprbuild} when building a multi-language program:
|
|
|
|
@smallexample
|
|
$ gprbuild -Pbuild
|
|
gcc -c proc.adb
|
|
gcc -c pack.adb
|
|
gcc -c utils.c
|
|
gprbind proc
|
|
...
|
|
gcc proc.o -o proc
|
|
@end smallexample
|
|
|
|
@noindent
|
|
Notice the three steps described earlier:
|
|
|
|
@itemize @bullet
|
|
@item The first three gcc commands correspond to the compilation phase.
|
|
@item The gprbind command corresponds to the post-compilation phase.
|
|
@item The last gcc command corresponds to the final link.
|
|
|
|
@end itemize
|
|
|
|
@noindent
|
|
@cindex @option{-v} option (for GPRbuild)
|
|
The default output of GPRbuild's execution is kept reasonably simple and easy
|
|
to understand. In particular, some of the less frequently used commands are not
|
|
shown, and some parameters are abbreviated. So it is not possible to rerun the
|
|
effect of the @command{gprbuild} command by cut-and-pasting its output.
|
|
GPRbuild's option @code{-v} provides a much more verbose output which includes,
|
|
among other information, more complete compilation, post-compilation and link
|
|
commands.
|
|
|
|
@c ---------------------------------------------
|
|
@node Executable File Names
|
|
@subsection Executable File Names
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
@cindex @code{Executable}
|
|
By default, the executable name corresponding to a main file is
|
|
computed from the main source file name. Through the attribute
|
|
@b{Builder.Executable}, it is possible to change this default.
|
|
|
|
For instance, instead of building @command{proc} (or @command{proc.exe}
|
|
on Windows), we could configure our project file to build "proc1"
|
|
(resp proc1.exe) with the following addition:
|
|
|
|
@smallexample @c projectfile
|
|
project Build is
|
|
... -- same as before
|
|
package Builder is
|
|
for Executable ("proc.adb") use "proc1";
|
|
end Builder
|
|
end Build;
|
|
@end smallexample
|
|
|
|
@noindent
|
|
@cindex @code{Executable_Suffix}
|
|
Attribute @b{Executable_Suffix}, when specified, may change the suffix
|
|
of the executable files, when no attribute @code{Executable} applies:
|
|
its value replace the platform-specific executable suffix.
|
|
The default executable suffix is empty on UNIX and ".exe" on Windows.
|
|
|
|
It is also possible to change the name of the produced executable by using the
|
|
command line switch @option{-o}. When several mains are defined in the project,
|
|
it is not possible to use the @option{-o} switch and the only way to change the
|
|
names of the executable is provided by Attributes @code{Executable} and
|
|
@code{Executable_Suffix}.
|
|
|
|
@c ---------------------------------------------
|
|
@node Avoid Duplication With Variables
|
|
@subsection Avoid Duplication With Variables
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
To illustrate some other project capabilities, here is a slightly more complex
|
|
project using similar sources and a main program in C:
|
|
|
|
@smallexample @c projectfile
|
|
project C_Main is
|
|
for Languages use ("Ada", "C");
|
|
for Source_Dirs use ("common");
|
|
for Object_Dir use "obj";
|
|
for Main use ("main.c");
|
|
package Compiler is
|
|
C_Switches := ("-pedantic");
|
|
for Default_Switches ("C") use C_Switches;
|
|
for Default_Switches ("Ada") use ("^-gnaty^-gnaty^");
|
|
for ^Switches^Switches^ ("main.c") use C_Switches & ("-g");
|
|
end Compiler;
|
|
end C_Main;
|
|
@end smallexample
|
|
|
|
@noindent
|
|
This project has many similarities with the previous one.
|
|
As expected, its @code{Main} attribute now refers to a C source.
|
|
The attribute @emph{Exec_Dir} is now omitted, thus the resulting
|
|
executable will be put in the directory @file{obj}.
|
|
|
|
The most noticeable difference is the use of a variable in the
|
|
@emph{Compiler} package to store settings used in several attributes.
|
|
This avoids text duplication, and eases maintenance (a single place to
|
|
modify if we want to add new switches for C files). We will revisit
|
|
the use of variables in the context of scenarios (@pxref{Scenarios in
|
|
Projects}).
|
|
|
|
In this example, we see how the file @file{main.c} can be compiled with
|
|
the switches used for all the other C files, plus @option{-g}.
|
|
In this specific situation the use of a variable could have been
|
|
replaced by a reference to the @code{Default_Switches} attribute:
|
|
|
|
@smallexample @c projectfile
|
|
for ^Switches^Switches^ ("c_main.c") use Compiler'Default_Switches ("C") & ("-g");
|
|
@end smallexample
|
|
|
|
@noindent
|
|
Note the tick (@emph{'}) used to refer to attributes defined in a package.
|
|
|
|
Here is the output of the GPRbuild command using this project:
|
|
|
|
@smallexample
|
|
$gprbuild -Pc_main
|
|
gcc -c -pedantic -g main.c
|
|
gcc -c -gnaty proc.adb
|
|
gcc -c -gnaty pack.adb
|
|
gcc -c -pedantic utils.c
|
|
gprbind main.bexch
|
|
...
|
|
gcc main.o -o main
|
|
@end smallexample
|
|
|
|
@noindent
|
|
The default switches for Ada sources,
|
|
the default switches for C sources (in the compilation of @file{lib.c}),
|
|
and the specific switches for @file{main.c} have all been taken into
|
|
account.
|
|
|
|
@c ---------------------------------------------
|
|
@node Naming Schemes
|
|
@subsection Naming Schemes
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
Sometimes an Ada software system is ported from one compilation environment to
|
|
another (say GNAT), and the file are not named using the default GNAT
|
|
conventions. Instead of changing all the file names, which for a variety of
|
|
reasons might not be possible, you can define the relevant file naming scheme
|
|
in the @b{Naming} package of your project file.
|
|
|
|
The naming scheme has two distinct goals for the project manager: it
|
|
allows finding of source files when searching in the source
|
|
directories, and given a source file name it makes it possible to guess
|
|
the associated language, and thus the compiler to use.
|
|
|
|
Note that the use by the Ada compiler of pragmas Source_File_Name is not
|
|
supported when using project files. You must use the features described in this
|
|
paragraph. You can however specify other configuration pragmas.
|
|
|
|
The following attributes can be defined in package @code{Naming}:
|
|
|
|
@table @asis
|
|
@item @b{Casing}:
|
|
@cindex @code{Casing}
|
|
Its value must be one of @code{"lowercase"} (the default if
|
|
unspecified), @code{"uppercase"} or @code{"mixedcase"}. It describes the
|
|
casing of file names with regards to the Ada unit name. Given an Ada unit
|
|
My_Unit, the file name will respectively be @file{my_unit.adb} (lowercase),
|
|
@file{MY_UNIT.ADB} (uppercase) or @file{My_Unit.adb} (mixedcase).
|
|
On Windows, file names are case insensitive, so this attribute is
|
|
irrelevant.
|
|
|
|
@item @b{Dot_Replacement}:
|
|
@cindex @code{Dot_Replacement}
|
|
This attribute specifies the string that should replace the "." in unit
|
|
names. Its default value is @code{"-"} so that a unit
|
|
@code{Parent.Child} is expected to be found in the file
|
|
@file{parent-child.adb}. The replacement string must satisfy the following
|
|
requirements to avoid ambiguities in the naming scheme:
|
|
|
|
@itemize -
|
|
@item It must not be empty
|
|
@item It cannot start or end with an alphanumeric character
|
|
@item It cannot be a single underscore
|
|
@item It cannot start with an underscore followed by an alphanumeric
|
|
@item It cannot contain a dot @code{'.'} except if the entire string
|
|
is @code{"."}
|
|
|
|
@end itemize
|
|
|
|
@item @b{Spec_Suffix} and @b{Specification_Suffix}:
|
|
@cindex @code{Spec_Suffix}
|
|
@cindex @code{Specification_Suffix}
|
|
For Ada, these attributes give the suffix used in file names that contain
|
|
specifications. For other languages, they give the extension for files
|
|
that contain declaration (header files in C for instance). The attribute
|
|
is indexed on the language.
|
|
The two attributes are equivalent, but the latter is obsolescent.
|
|
|
|
If the value of the attribute is the empty string, it indicates to the
|
|
Project Manager that the only specifications/header files for the language
|
|
are those specified with attributes @code{Spec} or
|
|
@code{Specification_Exceptions}.
|
|
|
|
If @code{Spec_Suffix ("Ada")} is not specified, then the default is
|
|
@code{"^.ads^.ADS^"}.
|
|
|
|
A non empty value must satisfy the following requirements:
|
|
|
|
@itemize -
|
|
@item It must include at least one dot
|
|
@item If @code{Dot_Replacement} is a single dot, then it cannot include
|
|
more than one dot.
|
|
@end itemize
|
|
|
|
@item @b{Body_Suffix} and @b{Implementation_Suffix}:
|
|
@cindex @code{Body_Suffix}
|
|
@cindex @code{Implementation_Suffix}
|
|
These attributes give the extension used for file names that contain
|
|
code (bodies in Ada). They are indexed on the language. The second
|
|
version is obsolescent and fully replaced by the first attribute.
|
|
|
|
For each language of a project, one of these two attributes need to be
|
|
specified, either in the project itself or in the configuration project file.
|
|
|
|
If the value of the attribute is the empty string, it indicates to the
|
|
Project Manager that the only source files for the language
|
|
are those specified with attributes @code{Body} or
|
|
@code{Implementation_Exceptions}.
|
|
|
|
These attributes must satisfy the same requirements as @code{Spec_Suffix}.
|
|
In addition, they must be different from any of the values in
|
|
@code{Spec_Suffix}.
|
|
If @code{Body_Suffix ("Ada")} is not specified, then the default is
|
|
@code{"^.adb^.ADB^"}.
|
|
|
|
If @code{Body_Suffix ("Ada")} and @code{Spec_Suffix ("Ada")} end with the
|
|
same string, then a file name that ends with the longest of these two
|
|
suffixes will be a body if the longest suffix is @code{Body_Suffix ("Ada")}
|
|
or a spec if the longest suffix is @code{Spec_Suffix ("Ada")}.
|
|
|
|
If the suffix does not start with a '.', a file with a name exactly equal to
|
|
the suffix will also be part of the project (for instance if you define the
|
|
suffix as @code{Makefile.in}, a file called @file{Makefile.in} will be part
|
|
of the project. This capability is usually not interesting when building.
|
|
However, it might become useful when a project is also used to
|
|
find the list of source files in an editor, like the GNAT Programming System
|
|
(GPS).
|
|
|
|
@item @b{Separate_Suffix}:
|
|
@cindex @code{Separate_Suffix}
|
|
This attribute is specific to Ada. It denotes the suffix used in file names
|
|
that contain separate bodies. If it is not specified, then it defaults to
|
|
same value as @code{Body_Suffix ("Ada")}.
|
|
|
|
The value of this attribute cannot be the empty string.
|
|
|
|
Otherwise, the same rules apply as for the
|
|
@code{Body_Suffix} attribute. The only accepted index is "Ada".
|
|
|
|
@item @b{Spec} or @b{Specification}:
|
|
@cindex @code{Spec}
|
|
@cindex @code{Specification}
|
|
This attribute @code{Spec} can be used to define the source file name for a
|
|
given Ada compilation unit's spec. The index is the literal name of the Ada
|
|
unit (case insensitive). The value is the literal base name of the file that
|
|
contains this unit's spec (case sensitive or insensitive depending on the
|
|
operating system). This attribute allows the definition of exceptions to the
|
|
general naming scheme, in case some files do not follow the usual
|
|
convention.
|
|
|
|
When a source file contains several units, the relative position of the unit
|
|
can be indicated. The first unit in the file is at position 1
|
|
|
|
@smallexample @c projectfile
|
|
for Spec ("MyPack.MyChild") use "mypack.mychild.spec";
|
|
for Spec ("top") use "foo.a" at 1;
|
|
for Spec ("foo") use "foo.a" at 2;
|
|
@end smallexample
|
|
|
|
@item @b{Body} or @b{Implementation}:
|
|
@cindex @code{Body}
|
|
@cindex @code{Implementation}
|
|
These attribute play the same role as @emph{Spec} for Ada bodies.
|
|
|
|
@item @b{Specification_Exceptions} and @b{Implementation_Exceptions}:
|
|
@cindex @code{Specification_Exceptions}
|
|
@cindex @code{Implementation_Exceptions}
|
|
These attributes define exceptions to the naming scheme for languages
|
|
other than Ada. They are indexed on the language name, and contain
|
|
a list of file names respectively for headers and source code.
|
|
|
|
@end table
|
|
|
|
@ifclear vms
|
|
For example, the following package models the Apex file naming rules:
|
|
|
|
@smallexample @c projectfile
|
|
@group
|
|
package Naming is
|
|
for Casing use "lowercase";
|
|
for Dot_Replacement use ".";
|
|
for Spec_Suffix ("Ada") use ".1.ada";
|
|
for Body_Suffix ("Ada") use ".2.ada";
|
|
end Naming;
|
|
@end group
|
|
@end smallexample
|
|
@end ifclear
|
|
|
|
@ifset vms
|
|
For example, the following package models the DEC Ada file naming rules:
|
|
|
|
@smallexample @c projectfile
|
|
@group
|
|
package Naming is
|
|
for Casing use "lowercase";
|
|
for Dot_Replacement use "__";
|
|
for Spec_Suffix ("Ada") use "_.ada";
|
|
for Body_Suffix ("Ada") use ".ada";
|
|
end Naming;
|
|
@end group
|
|
@end smallexample
|
|
|
|
@noindent
|
|
(Note that @code{Casing} is @code{"lowercase"} because GNAT gets the file
|
|
names in lower case)
|
|
@end ifset
|
|
|
|
@c ---------------------------------------------
|
|
@node Installation
|
|
@subsection Installation
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
After building an application or a library it is often required to
|
|
install it into the development environment. For instance this step is
|
|
required if the library is to be used by another application.
|
|
The @command{gprinstall} tool provides an easy way to install
|
|
libraries, executable or object code generated during the build. The
|
|
@b{Install} package can be used to change the default locations.
|
|
|
|
The following attributes can be defined in package @code{Install}:
|
|
|
|
@table @asis
|
|
|
|
@item @b{Active}
|
|
|
|
Whether the project is to be installed, values are @code{true}
|
|
(default) or @code{false}.
|
|
|
|
@item @b{Prefix}:
|
|
@cindex @code{Prefix}
|
|
|
|
Root directory for the installation.
|
|
|
|
@item @b{Exec_Subdir}
|
|
|
|
Subdirectory of @b{Prefix} where executables are to be
|
|
installed. Default is @b{bin}.
|
|
|
|
@item @b{Lib_Subdir}
|
|
|
|
Subdirectory of @b{Prefix} where directory with the library or object
|
|
files is to be installed. Default is @b{lib}.
|
|
|
|
@item @b{Sources_Subdir}
|
|
|
|
Subdirectory of @b{Prefix} where directory with sources is to be
|
|
installed. Default is @b{include}.
|
|
|
|
@item @b{Project_Subdir}
|
|
|
|
Subdirectory of @b{Prefix} where the generated project file is to be
|
|
installed. Default is @b{share/gpr}.
|
|
@end table
|
|
|
|
@c ---------------------------------------------
|
|
@node Distributed support
|
|
@subsection Distributed support
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
For large projects the compilation time can become a limitation in
|
|
the development cycle. To cope with that, GPRbuild supports
|
|
distributed compilation.
|
|
|
|
The following attributes can be defined in package @code{Remote}:
|
|
|
|
@table @asis
|
|
|
|
@item @b{Root_Dir}:
|
|
@cindex @code{Root_Dir}
|
|
|
|
Root directory of the project's sources. The default value is the
|
|
project's directory.
|
|
|
|
@end table
|
|
|
|
@c ---------------------------------------------
|
|
@node Organizing Projects into Subsystems
|
|
@section Organizing Projects into Subsystems
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
A @b{subsystem} is a coherent part of the complete system to be built. It is
|
|
represented by a set of sources and one single object directory. A system can
|
|
be composed of a single subsystem when it is simple as we have seen in the
|
|
first section. Complex systems are usually composed of several interdependent
|
|
subsystems. A subsystem is dependent on another subsystem if knowledge of the
|
|
other one is required to build it, and in particular if visibility on some of
|
|
the sources of this other subsystem is required. Each subsystem is usually
|
|
represented by its own project file.
|
|
|
|
In this section, the previous example is being extended. Let's assume some
|
|
sources of our @code{Build} project depend on other sources.
|
|
For instance, when building a graphical interface, it is usual to depend upon
|
|
a graphical library toolkit such as GtkAda. Furthermore, we also need
|
|
sources from a logging module we had previously written.
|
|
|
|
@menu
|
|
* Project Dependencies::
|
|
* Cyclic Project Dependencies::
|
|
* Sharing Between Projects::
|
|
* Global Attributes::
|
|
@end menu
|
|
|
|
@c ---------------------------------------------
|
|
@node Project Dependencies
|
|
@subsection Project Dependencies
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
GtkAda comes with its own project file (appropriately called
|
|
@file{gtkada.gpr}), and we will assume we have already built a project
|
|
called @file{logging.gpr} for the logging module. With the information provided
|
|
so far in @file{build.gpr}, building the application would fail with an error
|
|
indicating that the gtkada and logging units that are relied upon by the sources
|
|
of this project cannot be found.
|
|
|
|
This is easily solved by adding the following @b{with} clauses at the beginning
|
|
of our project:
|
|
|
|
@smallexample @c projectfile
|
|
with "gtkada.gpr";
|
|
with "a/b/logging.gpr";
|
|
project Build is
|
|
... -- as before
|
|
end Build;
|
|
@end smallexample
|
|
|
|
@noindent
|
|
@cindex @code{Externally_Built}
|
|
When such a project is compiled, @command{gnatmake} will automatically
|
|
check the other projects and recompile their sources when needed. It will also
|
|
recompile the sources from @code{Build} when needed, and finally create the
|
|
executable. In some cases, the implementation units needed to recompile a
|
|
project are not available, or come from some third-party and you do not want to
|
|
recompile it yourself. In this case, the attribute @b{Externally_Built} to
|
|
"true" can be set, indicating to the builder that this project can be assumed
|
|
to be up-to-date, and should not be considered for recompilation. In Ada, if
|
|
the sources of this externally built project were compiled with another version
|
|
of the compiler or with incompatible options, the binder will issue an error.
|
|
|
|
The project's @code{with} clause has several effects. It provides source
|
|
visibility between projects during the compilation process. It also guarantees
|
|
that the necessary object files from @code{Logging} and @code{GtkAda} are
|
|
available when linking @code{Build}.
|
|
|
|
As can be seen in this example, the syntax for importing projects is similar
|
|
to the syntax for importing compilation units in Ada. However, project files
|
|
use literal strings instead of names, and the @code{with} clause identifies
|
|
project files rather than packages.
|
|
|
|
Each literal string after @code{with} is the path
|
|
(absolute or relative) to a project file. The @code{.gpr} extension is
|
|
optional, although we recommend adding it. If no extension is specified,
|
|
and no project file with the @file{^.gpr^.GPR^} extension is found, then
|
|
the file is searched for exactly as written in the @code{with} clause,
|
|
that is with no extension.
|
|
|
|
As mentioned above, the path after a @code{with} has to be a literal
|
|
string, and you cannot use concatenation, or lookup the value of external
|
|
variables to change the directories from which a project is loaded.
|
|
A solution if you need something like this is to use aggregate projects
|
|
(@pxref{Aggregate Projects}).
|
|
|
|
@cindex project path
|
|
When a relative path or a base name is used, the
|
|
project files are searched relative to each of the directories in the
|
|
@b{project path}. This path includes all the directories found with the
|
|
following algorithm, in that order, as soon as a matching file is found,
|
|
the search stops:
|
|
|
|
@itemize @bullet
|
|
@item First, the file is searched relative to the directory that contains the
|
|
current project file.
|
|
|
|
@item
|
|
@cindex @code{GPR_PROJECT_PATH_FILE}
|
|
@cindex @code{GPR_PROJECT_PATH}
|
|
@cindex @code{ADA_PROJECT_PATH}
|
|
Then it is searched relative to all the directories specified in the
|
|
^environment variables^logical names^ @b{GPR_PROJECT_PATH_FILE},
|
|
@b{GPR_PROJECT_PATH} and @b{ADA_PROJECT_PATH} (in that order) if they exist.
|
|
The value of @b{GPR_PROJECT_PATH_FILE}, when defined, is the path name of
|
|
a text file that contains project directory path names, one per line.
|
|
@b{GPR_PROJECT_PATH} and @b{ADA_PROJECT_PATH}, when defined, contain
|
|
project directory path names separated by directory separators.
|
|
@b{ADA_PROJECT_PATH} is used for compatibility, it is recommended to
|
|
use @b{GPR_PROJECT_PATH_FILE} or @b{GPR_PROJECT_PATH}.
|
|
|
|
@item Finally, it is searched relative to the default project directories.
|
|
Such directories depends on the tool used. The different locations searched
|
|
in the specified order are:
|
|
|
|
@itemize @bullet
|
|
@item @file{<prefix>/<target>/lib/gnat}
|
|
(for @command{gnatmake} in all cases, and for @command{gprbuild} if option
|
|
@option{--target} is specified)
|
|
@item @file{<prefix>/share/gpr/}
|
|
(for @command{gnatmake} and @command{gprbuild})
|
|
@item @file{<prefix>/lib/gnat/}
|
|
(for @command{gnatmake} and @command{gprbuild})
|
|
@end itemize
|
|
|
|
In our example, @file{gtkada.gpr} is found in the predefined directory if
|
|
it was installed at the same root as GNAT.
|
|
@end itemize
|
|
|
|
@noindent
|
|
Some tools also support extending the project path from the command line,
|
|
generally through the @option{-aP}. You can see the value of the project
|
|
path by using the @command{gnatls -v} command.
|
|
|
|
Any symbolic link will be fully resolved in the directory of the
|
|
importing project file before the imported project file is examined.
|
|
|
|
Any source file in the imported project can be used by the sources of the
|
|
importing project, transitively.
|
|
Thus if @code{A} imports @code{B}, which imports @code{C}, the sources of
|
|
@code{A} may depend on the sources of @code{C}, even if @code{A} does not
|
|
import @code{C} explicitly. However, this is not recommended, because if
|
|
and when @code{B} ceases to import @code{C}, some sources in @code{A} will
|
|
no longer compile. @command{gprbuild} has a switch @option{--no-indirect-imports}
|
|
that will report such indirect dependencies.
|
|
|
|
One very important aspect of a project hierarchy is that
|
|
@b{a given source can only belong to one project} (otherwise the project manager
|
|
would not know which settings apply to it and when to recompile it). It means
|
|
that different project files do not usually share source directories or
|
|
when they do, they need to specify precisely which project owns which sources
|
|
using attribute @code{Source_Files} or equivalent. By contrast, 2 projects
|
|
can each own a source with the same base file name as long as they live in
|
|
different directories. The latter is not true for Ada Sources because of the
|
|
correlation between source files and Ada units.
|
|
|
|
@c ---------------------------------------------
|
|
@node Cyclic Project Dependencies
|
|
@subsection Cyclic Project Dependencies
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
Cyclic dependencies are mostly forbidden:
|
|
if @code{A} imports @code{B} (directly or indirectly) then @code{B}
|
|
is not allowed to import @code{A}. However, there are cases when cyclic
|
|
dependencies would be beneficial. For these cases, another form of import
|
|
between projects exists: the @b{limited with}. A project @code{A} that
|
|
imports a project @code{B} with a straight @code{with} may also be imported,
|
|
directly or indirectly, by @code{B} through a @code{limited with}.
|
|
|
|
The difference between straight @code{with} and @code{limited with} is that
|
|
the name of a project imported with a @code{limited with} cannot be used in the
|
|
project importing it. In particular, its packages cannot be renamed and
|
|
its variables cannot be referred to.
|
|
|
|
@smallexample @c 0projectfile
|
|
with "b.gpr";
|
|
with "c.gpr";
|
|
project A is
|
|
For Exec_Dir use B'Exec_Dir; -- ok
|
|
end A;
|
|
|
|
limited with "a.gpr"; -- Cyclic dependency: A -> B -> A
|
|
project B is
|
|
For Exec_Dir use A'Exec_Dir; -- not ok
|
|
end B;
|
|
|
|
with "d.gpr";
|
|
project C is
|
|
end C;
|
|
|
|
limited with "a.gpr"; -- Cyclic dependency: A -> C -> D -> A
|
|
project D is
|
|
For Exec_Dir use A'Exec_Dir; -- not ok
|
|
end D;
|
|
@end smallexample
|
|
|
|
@c ---------------------------------------------
|
|
@node Sharing Between Projects
|
|
@subsection Sharing Between Projects
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
When building an application, it is common to have similar needs in several of
|
|
the projects corresponding to the subsystems under construction. For instance,
|
|
they will all have the same compilation switches.
|
|
|
|
As seen before (@pxref{Tools Options in Project Files}), setting compilation
|
|
switches for all sources of a subsystem is simple: it is just a matter of
|
|
adding a @code{Compiler.Default_Switches} attribute to each project files with
|
|
the same value. Of course, that means duplication of data, and both places need
|
|
to be changed in order to recompile the whole application with different
|
|
switches. It can become a real problem if there are many subsystems and thus
|
|
many project files to edit.
|
|
|
|
There are two main approaches to avoiding this duplication:
|
|
|
|
@itemize @bullet
|
|
@item Since @file{build.gpr} imports @file{logging.gpr}, we could change it
|
|
to reference the attribute in Logging, either through a package renaming,
|
|
or by referencing the attribute. The following example shows both cases:
|
|
|
|
@smallexample @c projectfile
|
|
project Logging is
|
|
package Compiler is
|
|
for ^Switches^Switches^ ("Ada")
|
|
use ("^-O2^-O2^");
|
|
end Compiler;
|
|
package Binder is
|
|
for ^Switches^Switches^ ("Ada")
|
|
use ("-E");
|
|
end Binder;
|
|
end Logging;
|
|
|
|
with "logging.gpr";
|
|
project Build is
|
|
package Compiler renames Logging.Compiler;
|
|
package Binder is
|
|
for ^Switches^Switches^ ("Ada") use Logging.Binder'Switches ("Ada");
|
|
end Binder;
|
|
end Build;
|
|
@end smallexample
|
|
|
|
@noindent
|
|
The solution used for @code{Compiler} gets the same value for all
|
|
attributes of the package, but you cannot modify anything from the
|
|
package (adding extra switches or some exceptions). The second
|
|
version is more flexible, but more verbose.
|
|
|
|
If you need to refer to the value of a variable in an imported
|
|
project, rather than an attribute, the syntax is similar but uses
|
|
a "." rather than an apostrophe. For instance:
|
|
|
|
@smallexample @c projectfile
|
|
with "imported";
|
|
project Main is
|
|
Var1 := Imported.Var;
|
|
end Main;
|
|
@end smallexample
|
|
|
|
@item The second approach is to define the switches in a third project.
|
|
That project is setup without any sources (so that, as opposed to
|
|
the first example, none of the project plays a special role), and
|
|
will only be used to define the attributes. Such a project is
|
|
typically called @file{shared.gpr}.
|
|
|
|
@smallexample @c projectfile
|
|
abstract project Shared is
|
|
for Source_Files use (); -- no sources
|
|
package Compiler is
|
|
for ^Switches^Switches^ ("Ada")
|
|
use ("^-O2^-O2^");
|
|
end Compiler;
|
|
end Shared;
|
|
|
|
with "shared.gpr";
|
|
project Logging is
|
|
package Compiler renames Shared.Compiler;
|
|
end Logging;
|
|
|
|
with "shared.gpr";
|
|
project Build is
|
|
package Compiler renames Shared.Compiler;
|
|
end Build;
|
|
@end smallexample
|
|
|
|
@noindent
|
|
As for the first example, we could have chosen to set the attributes
|
|
one by one rather than to rename a package. The reason we explicitly
|
|
indicate that @code{Shared} has no sources is so that it can be created
|
|
in any directory and we are sure it shares no sources with @code{Build}
|
|
or @code{Logging}, which of course would be invalid.
|
|
|
|
@cindex project qualifier
|
|
Note the additional use of the @b{abstract} qualifier in @file{shared.gpr}.
|
|
This qualifier is optional, but helps convey the message that we do not
|
|
intend this project to have sources (@pxref{Qualified Projects} for
|
|
more qualifiers).
|
|
@end itemize
|
|
|
|
@c ---------------------------------------------
|
|
@node Global Attributes
|
|
@subsection Global Attributes
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
We have already seen many examples of attributes used to specify a special
|
|
option of one of the tools involved in the build process. Most of those
|
|
attributes are project specific. That it to say, they only affect the invocation
|
|
of tools on the sources of the project where they are defined.
|
|
|
|
There are a few additional attributes that apply to all projects in a
|
|
hierarchy as long as they are defined on the "main" project.
|
|
The main project is the project explicitly mentioned on the command-line.
|
|
The project hierarchy is the "with"-closure of the main project.
|
|
|
|
Here is a list of commonly used global attributes:
|
|
|
|
@table @asis
|
|
@item @b{Builder.Global_Configuration_Pragmas}:
|
|
@cindex @code{Global_Configuration_Pragmas}
|
|
This attribute points to a file that contains configuration pragmas
|
|
to use when building executables. These pragmas apply for all
|
|
executables built from this project hierarchy. As we have seen before,
|
|
additional pragmas can be specified on a per-project basis by setting the
|
|
@code{Compiler.Local_Configuration_Pragmas} attribute.
|
|
|
|
@item @b{Builder.Global_Compilation_Switches}:
|
|
@cindex @code{Global_Compilation_Switches}
|
|
This attribute is a list of compiler switches to use when compiling any
|
|
source file in the project hierarchy. These switches are used in addition
|
|
to the ones defined in the @code{Compiler} package, which only apply to
|
|
the sources of the corresponding project. This attribute is indexed on
|
|
the name of the language.
|
|
|
|
@end table
|
|
|
|
Using such global capabilities is convenient. It can also lead to unexpected
|
|
behavior. Especially when several subsystems are shared among different main
|
|
projects and the different global attributes are not
|
|
compatible. Note that using aggregate projects can be a safer and more powerful
|
|
replacement to global attributes.
|
|
|
|
@c ---------------------------------------------
|
|
@node Scenarios in Projects
|
|
@section Scenarios in Projects
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
Various aspects of the projects can be modified based on @b{scenarios}. These
|
|
are user-defined modes that change the behavior of a project. Typical
|
|
examples are the setup of platform-specific compiler options, or the use of
|
|
a debug and a release mode (the former would activate the generation of debug
|
|
information, when the second will focus on improving code optimization).
|
|
|
|
Let's enhance our example to support a debug and a release modes.The issue is to
|
|
let the user choose what kind of system he is building:
|
|
use @option{-g} as compiler switches in debug mode and @option{^-O2^-O2^}
|
|
in release mode. We will also setup the projects so that we do not share the
|
|
same object directory in both modes, otherwise switching from one to the other
|
|
might trigger more recompilations than needed or mix objects from the 2 modes.
|
|
|
|
One naive approach is to create two different project files, say
|
|
@file{build_debug.gpr} and @file{build_release.gpr}, that set the appropriate
|
|
attributes as explained in previous sections. This solution does not scale well,
|
|
because in presence of multiple projects depending on each other,
|
|
you will also have to duplicate the complete hierarchy and adapt the project
|
|
files to point to the right copies.
|
|
|
|
@cindex scenarios
|
|
Instead, project files support the notion of scenarios controlled
|
|
by external values. Such values can come from several sources (in decreasing
|
|
order of priority):
|
|
|
|
@table @asis
|
|
@item @b{Command line}:
|
|
@cindex @option{-X}
|
|
When launching @command{gnatmake} or @command{gprbuild}, the user can pass
|
|
extra @option{-X} switches to define the external value. In
|
|
our case, the command line might look like
|
|
|
|
@smallexample
|
|
gnatmake -Pbuild.gpr -Xmode=debug
|
|
or gnatmake -Pbuild.gpr -Xmode=release
|
|
@end smallexample
|
|
|
|
@item @b{^Environment variables^Logical names^}:
|
|
When the external value does not come from the command line, it can come from
|
|
the value of ^environment variables^logical names^ of the appropriate name.
|
|
In our case, if ^an environment variable^a logical name^ called "mode"
|
|
exist, its value will be taken into account.
|
|
|
|
@item @b{External function second parameter}
|
|
|
|
@end table
|
|
|
|
@cindex @code{external}
|
|
We now need to get that value in the project. The general form is to use
|
|
the predefined function @b{external} which returns the current value of
|
|
the external. For instance, we could setup the object directory to point to
|
|
either @file{obj/debug} or @file{obj/release} by changing our project to
|
|
|
|
@smallexample @c projectfile
|
|
project Build is
|
|
for Object_Dir use "obj/" & external ("mode", "debug");
|
|
... -- as before
|
|
end Build;
|
|
@end smallexample
|
|
|
|
@noindent
|
|
The second parameter to @code{external} is optional, and is the default
|
|
value to use if "mode" is not set from the command line or the environment.
|
|
|
|
In order to set the switches according to the different scenarios, other
|
|
constructs have to be introduced such as typed variables and case constructions.
|
|
|
|
@cindex typed variable
|
|
@cindex case construction
|
|
A @b{typed variable} is a variable that
|
|
can take only a limited number of values, similar to an enumeration in Ada.
|
|
Such a variable can then be used in a @b{case construction} and create conditional
|
|
sections in the project. The following example shows how this can be done:
|
|
|
|
@smallexample @c projectfile
|
|
project Build is
|
|
type Mode_Type is ("debug", "release"); -- all possible values
|
|
Mode : Mode_Type := external ("mode", "debug"); -- a typed variable
|
|
|
|
package Compiler is
|
|
case Mode is
|
|
when "debug" =>
|
|
for ^Switches^Switches^ ("Ada")
|
|
use ("-g");
|
|
when "release" =>
|
|
for ^Switches^Switches^ ("Ada")
|
|
use ("^-O2^-O2^");
|
|
end case;
|
|
end Compiler;
|
|
end Build;
|
|
@end smallexample
|
|
|
|
@noindent
|
|
The project has suddenly grown in size, but has become much more flexible.
|
|
@code{Mode_Type} defines the only valid values for the @code{mode} variable. If
|
|
any other value is read from the environment, an error is reported and the
|
|
project is considered as invalid.
|
|
|
|
The @code{Mode} variable is initialized with an external value
|
|
defaulting to @code{"debug"}. This default could be omitted and that would
|
|
force the user to define the value. Finally, we can use a case construction to set the
|
|
switches depending on the scenario the user has chosen.
|
|
|
|
Most aspects of the projects can depend on scenarios. The notable exception
|
|
are project dependencies (@code{with} clauses), which may not depend on a scenario.
|
|
|
|
Scenarios work the same way with @b{project hierarchies}: you can either
|
|
duplicate a variable similar to @code{Mode} in each of the project (as long
|
|
as the first argument to @code{external} is always the same and the type is
|
|
the same), or simply set the variable in the @file{shared.gpr} project
|
|
(@pxref{Sharing Between Projects}).
|
|
|
|
@c ---------------------------------------------
|
|
@node Library Projects
|
|
@section Library Projects
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
So far, we have seen examples of projects that create executables. However,
|
|
it is also possible to create libraries instead. A @b{library} is a specific
|
|
type of subsystem where, for convenience, objects are grouped together
|
|
using system-specific means such as archives or windows DLLs.
|
|
|
|
Library projects provide a system- and language-independent way of building both @b{static}
|
|
and @b{dynamic} libraries. They also support the concept of @b{standalone
|
|
libraries} (SAL) which offers two significant properties: the elaboration
|
|
(e.g. initialization) of the library is either automatic or very simple;
|
|
a change in the
|
|
implementation part of the library implies minimal post-compilation actions on
|
|
the complete system and potentially no action at all for the rest of the
|
|
system in the case of dynamic SALs.
|
|
|
|
The GNAT Project Manager takes complete care of the library build, rebuild and
|
|
installation tasks, including recompilation of the source files for which
|
|
objects do not exist or are not up to date, assembly of the library archive, and
|
|
installation of the library (i.e., copying associated source, object and
|
|
@file{ALI} files to the specified location).
|
|
|
|
@menu
|
|
* Building Libraries::
|
|
* Using Library Projects::
|
|
* Stand-alone Library Projects::
|
|
* Installing a library with project files::
|
|
@end menu
|
|
|
|
@c ---------------------------------------------
|
|
@node Building Libraries
|
|
@subsection Building Libraries
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
Let's enhance our example and transform the @code{logging} subsystem into a
|
|
library. In order to do so, a few changes need to be made to @file{logging.gpr}.
|
|
A number of specific attributes needs to be defined: at least @code{Library_Name}
|
|
and @code{Library_Dir}; in addition, a number of other attributes can be used
|
|
to specify specific aspects of the library. For readability, it is also
|
|
recommended (although not mandatory), to use the qualifier @code{library} in
|
|
front of the @code{project} keyword.
|
|
|
|
@table @asis
|
|
@item @b{Library_Name}:
|
|
@cindex @code{Library_Name}
|
|
This attribute is the name of the library to be built. There is no
|
|
restriction on the name of a library imposed by the project manager, except
|
|
for stand-alone libraries whose names must follow the syntax of Ada
|
|
identifiers; however, there may be system specific restrictions on the name.
|
|
In general, it is recommended to stick to alphanumeric characters (and
|
|
possibly single underscores) to help portability.
|
|
|
|
@item @b{Library_Dir}:
|
|
@cindex @code{Library_Dir}
|
|
This attribute is the path (absolute or relative) of the directory where
|
|
the library is to be installed. In the process of building a library,
|
|
the sources are compiled, the object files end up in the explicit or
|
|
implicit @code{Object_Dir} directory. When all sources of a library
|
|
are compiled, some of the compilation artifacts, including the library itself,
|
|
are copied to the library_dir directory. This directory must exists and be
|
|
writable. It must also be different from the object directory so that cleanup
|
|
activities in the Library_Dir do not affect recompilation needs.
|
|
|
|
@end table
|
|
|
|
Here is the new version of @file{logging.gpr} that makes it a library:
|
|
|
|
@smallexample @c projectfile
|
|
library project Logging is -- "library" is optional
|
|
for Library_Name use "logging"; -- will create "liblogging.a" on Unix
|
|
for Object_Dir use "obj";
|
|
for Library_Dir use "lib"; -- different from object_dir
|
|
end Logging;
|
|
@end smallexample
|
|
|
|
@noindent
|
|
Once the above two attributes are defined, the library project is valid and
|
|
is enough for building a library with default characteristics.
|
|
Other library-related attributes can be used to change the defaults:
|
|
|
|
@table @asis
|
|
@item @b{Library_Kind}:
|
|
@cindex @code{Library_Kind}
|
|
The value of this attribute must be either @code{"static"}, @code{"dynamic"} or
|
|
@code{"relocatable"} (the latter is a synonym for dynamic). It indicates
|
|
which kind of library should be built (the default is to build a
|
|
static library, that is an archive of object files that can potentially
|
|
be linked into a static executable). When the library is set to be dynamic,
|
|
a separate image is created that will be loaded independently, usually
|
|
at the start of the main program execution. Support for dynamic libraries is
|
|
very platform specific, for instance on Windows it takes the form of a DLL
|
|
while on GNU/Linux, it is a dynamic elf image whose suffix is usually
|
|
@file{.so}. Library project files, on the other hand, can be written in
|
|
a platform independent way so that the same project file can be used to build
|
|
a library on different operating systems.
|
|
|
|
If you need to build both a static and a dynamic library, it is recommended
|
|
use two different object directories, since in some cases some extra code
|
|
needs to be generated for the latter. For such cases, one can
|
|
either define two different project files, or a single one which uses scenarios
|
|
to indicate the various kinds of library to be built and their
|
|
corresponding object_dir.
|
|
|
|
@cindex @code{Library_ALI_Dir}
|
|
@item @b{Library_ALI_Dir}:
|
|
This attribute may be specified to indicate the directory where the ALI
|
|
files of the library are installed. By default, they are copied into the
|
|
@code{Library_Dir} directory, but as for the executables where we have a
|
|
separate @code{Exec_Dir} attribute, you might want to put them in a separate
|
|
directory since there can be hundreds of them. The same restrictions as for
|
|
the @code{Library_Dir} attribute apply.
|
|
|
|
@cindex @code{Library_Version}
|
|
@item @b{Library_Version}:
|
|
This attribute is platform dependent, and has no effect on VMS and Windows.
|
|
On Unix, it is used only for dynamic libraries as the internal
|
|
name of the library (the @code{"soname"}). If the library file name (built
|
|
from the @code{Library_Name}) is different from the @code{Library_Version},
|
|
then the library file will be a symbolic link to the actual file whose name
|
|
will be @code{Library_Version}. This follows the usual installation schemes
|
|
for dynamic libraries on many Unix systems.
|
|
|
|
@smallexample @c projectfile
|
|
@group
|
|
project Logging is
|
|
Version := "1";
|
|
for Library_Dir use "lib";
|
|
for Library_Name use "logging";
|
|
for Library_Kind use "dynamic";
|
|
for Library_Version use "liblogging.so." & Version;
|
|
end Logging;
|
|
@end group
|
|
@end smallexample
|
|
|
|
@noindent
|
|
After the compilation, the directory @file{lib} will contain both a
|
|
@file{libdummy.so.1} library and a symbolic link to it called
|
|
@file{libdummy.so}.
|
|
|
|
@cindex @code{Library_GCC}
|
|
@item @b{Library_GCC}:
|
|
This attribute is the name of the tool to use instead of "gcc" to link shared
|
|
libraries. A common use of this attribute is to define a wrapper script that
|
|
accomplishes specific actions before calling gcc (which itself is calling the
|
|
linker to build the library image).
|
|
|
|
@item @b{Library_Options}:
|
|
@cindex @code{Library_Options}
|
|
This attribute may be used to specify additional switches (last switches)
|
|
when linking a shared library.
|
|
|
|
@item @b{Leading_Library_Options}:
|
|
@cindex @code{Leading_Library_Options}
|
|
This attribute, that is taken into account only by @command{gprbuild}, may be
|
|
used to specified leading options (first switches) when linking a shared
|
|
library.
|
|
|
|
@cindex @code{Linker_Options}
|
|
@item @b{Linker.Linker_Options}:
|
|
This attribute specifies additional switches to be given to the linker when
|
|
linking an executable. It is ignored when defined in the main project and
|
|
taken into account in all other projects that are imported directly or
|
|
indirectly. These switches complement the @code{Linker.Switches}
|
|
defined in the main project. This is useful when a particular subsystem
|
|
depends on an external library: adding this dependency as a
|
|
@code{Linker_Options} in the project of the subsystem is more convenient than
|
|
adding it to all the @code{Linker.Switches} of the main projects that depend
|
|
upon this subsystem.
|
|
@end table
|
|
|
|
@c ---------------------------------------------
|
|
@node Using Library Projects
|
|
@subsection Using Library Projects
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
When the builder detects that a project file is a library project file, it
|
|
recompiles all sources of the project that need recompilation and rebuild the
|
|
library if any of the sources have been recompiled. It then groups all object
|
|
files into a single file, which is a shared or a static library. This library
|
|
can later on be linked with multiple executables. Note that the use
|
|
of shard libraries reduces the size of the final executable and can also reduce
|
|
the memory footprint at execution time when the library is shared among several
|
|
executables.
|
|
|
|
It is also possible to build @b{multi-language libraries}. When using
|
|
@command{gprbuild} as a builder, multi-language library projects allow naturally
|
|
the creation of multi-language libraries . @command{gnatmake}, does not try to
|
|
compile non Ada sources. However, when the project is multi-language, it will
|
|
automatically link all object files found in the object directory, whether or
|
|
not they were compiled from an Ada source file. This specific behavior does not
|
|
apply to Ada-only projects which only take into account the objects
|
|
corresponding to the sources of the project.
|
|
|
|
A non-library project can import a library project. When the builder is invoked
|
|
on the former, the library of the latter is only rebuilt when absolutely
|
|
necessary. For instance, if a unit of the
|
|
library is not up-to-date but non of the executables need this unit, then the
|
|
unit is not recompiled and the library is not reassembled.
|
|
For instance, let's assume in our example that logging has the following
|
|
sources: @file{log1.ads}, @file{log1.adb}, @file{log2.ads} and
|
|
@file{log2.adb}. If @file{log1.adb} has been modified, then the library
|
|
@file{liblogging} will be rebuilt when compiling all the sources of
|
|
@code{Build} only if @file{proc.ads}, @file{pack.ads} or @file{pack.adb}
|
|
include a @code{"with Log1"}.
|
|
|
|
To ensure that all the sources in the @code{Logging} library are
|
|
up to date, and that all the sources of @code{Build} are also up to date,
|
|
the following two commands needs to be used:
|
|
|
|
@smallexample
|
|
gnatmake -Plogging.gpr
|
|
gnatmake -Pbuild.gpr
|
|
@end smallexample
|
|
|
|
@noindent
|
|
All @file{ALI} files will also be copied from the object directory to the
|
|
library directory. To build executables, @command{gnatmake} will use the
|
|
library rather than the individual object files.
|
|
|
|
@ifclear vms
|
|
Library projects can also be useful to describe a library that need to be used
|
|
but, for some reason, cannot be rebuilt. For instance, it is the case when some
|
|
of the library sources are not available. Such library projects need simply to
|
|
use the @code{Externally_Built} attribute as in the example below:
|
|
|
|
@smallexample @c projectfile
|
|
library project Extern_Lib is
|
|
for Languages use ("Ada", "C");
|
|
for Source_Dirs use ("lib_src");
|
|
for Library_Dir use "lib2";
|
|
for Library_Kind use "dynamic";
|
|
for Library_Name use "l2";
|
|
for Externally_Built use "true"; -- <<<<
|
|
end Extern_Lib;
|
|
@end smallexample
|
|
|
|
@noindent
|
|
In the case of externally built libraries, the @code{Object_Dir}
|
|
attribute does not need to be specified because it will never be
|
|
used.
|
|
|
|
The main effect of using such an externally built library project is mostly to
|
|
affect the linker command in order to reference the desired library. It can
|
|
also be achieved by using @code{Linker.Linker_Options} or @code{Linker.Switches}
|
|
in the project corresponding to the subsystem needing this external library.
|
|
This latter method is more straightforward in simple cases but when several
|
|
subsystems depend upon the same external library, finding the proper place
|
|
for the @code{Linker.Linker_Options} might not be easy and if it is
|
|
not placed properly, the final link command is likely to present ordering issues.
|
|
In such a situation, it is better to use the externally built library project
|
|
so that all other subsystems depending on it can declare this dependency thanks
|
|
to a project @code{with} clause, which in turn will trigger the builder to find
|
|
the proper order of libraries in the final link command.
|
|
@end ifclear
|
|
|
|
@c ---------------------------------------------
|
|
@node Stand-alone Library Projects
|
|
@subsection Stand-alone Library Projects
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
@cindex standalone libraries
|
|
A @b{stand-alone library} is a library that contains the necessary code to
|
|
elaborate the Ada units that are included in the library. A stand-alone
|
|
library is a convenient way to add an Ada subsystem to a more global system
|
|
whose main is not in Ada since it makes the elaboration of the Ada part mostly
|
|
transparent. However, stand-alone libraries are also useful when the main is in
|
|
Ada: they provide a means for minimizing relinking & redeployment of complex
|
|
systems when localized changes are made.
|
|
|
|
The name of a stand-alone library, specified with attribute
|
|
@code{Library_Name}, must have the syntax of an Ada identifier.
|
|
|
|
The most prominent characteristic of a stand-alone library is that it offers a
|
|
distinction between interface units and implementation units. Only the former
|
|
are visible to units outside the library. A stand-alone library project is thus
|
|
characterised by a third attribute, usually @b{Library_Interface}, in addition
|
|
to the two attributes that make a project a Library Project
|
|
(@code{Library_Name} and @code{Library_Dir}). This third attribute may also be
|
|
@b{Interfaces}. @b{Library_Interface} only works when the interface is in Ada
|
|
and takes a list of units as parameter. @b{Interfaces} works for any supported
|
|
language and takes a list of sources as parameter.
|
|
|
|
@table @asis
|
|
@item @b{Library_Interface}:
|
|
@cindex @code{Library_Interface}
|
|
This attribute defines an explicit subset of the units of the project. Units
|
|
from projects importing this library project may only "with" units whose
|
|
sources are listed in the @code{Library_Interface}. Other sources are
|
|
considered implementation units.
|
|
|
|
@smallexample @c projectfile
|
|
@group
|
|
for Library_Dir use "lib";
|
|
for Library_Name use "loggin";
|
|
for Library_Interface use ("lib1", "lib2"); -- unit names
|
|
@end group
|
|
@end smallexample
|
|
|
|
@item @b{Interfaces}
|
|
This attribute defines an explicit subset of the source files of a project.
|
|
Sources from projects importing this project, can only depend on sources from
|
|
this subset. This attribute can be used on non library projects. It can also
|
|
be used as a replacement for attribute @code{Library_Interface}, in which
|
|
case, units have to be replaced by source files. For multi-language library
|
|
projects, it is the only way to make the project a Stand-Alone Library project
|
|
whose interface is not purely Ada.
|
|
|
|
@item @b{Library_Standalone}:
|
|
@cindex @code{Library_Standalone}
|
|
This attribute defines the kind of standalone library to
|
|
build. Values are either @code{standard} (the default), @code{no} or
|
|
@code{encapsulated}. When @code{standard} is used the code to elaborate and
|
|
finalize the library is embedded, when @code{encapsulated} is used the
|
|
library can furthermore only depends on static libraries (including
|
|
the GNAT runtime). This attribute can be set to @code{no} to make it clear
|
|
that the library should not be standalone in which case the
|
|
@code{Library_Interface} should not defined. Note that this attribute
|
|
only applies to shared libraries, so @code{Library_Kind} must be set
|
|
to @code{dynamic}.
|
|
|
|
@smallexample @c projectfile
|
|
@group
|
|
for Library_Dir use "lib";
|
|
for Library_Name use "loggin";
|
|
for Library_Kind use "dynamic";
|
|
for Library_Interface use ("lib1", "lib2"); -- unit names
|
|
for Library_Standalone use "encapsulated";
|
|
@end group
|
|
@end smallexample
|
|
|
|
@end table
|
|
|
|
In order to include the elaboration code in the stand-alone library, the binder
|
|
is invoked on the closure of the library units creating a package whose name
|
|
depends on the library name (^b~logging.ads/b^B$LOGGING.ADS/B^ in the example).
|
|
This binder-generated package includes @b{initialization} and @b{finalization}
|
|
procedures whose names depend on the library name (@code{logginginit} and
|
|
@code{loggingfinal} in the example). The object corresponding to this package is
|
|
included in the library.
|
|
|
|
@table @asis
|
|
@item @b{Library_Auto_Init}:
|
|
@cindex @code{Library_Auto_Init}
|
|
A dynamic stand-alone Library is automatically initialized
|
|
if automatic initialization of Stand-alone Libraries is supported on the
|
|
platform and if attribute @b{Library_Auto_Init} is not specified or
|
|
is specified with the value "true". A static Stand-alone Library is never
|
|
automatically initialized. Specifying "false" for this attribute
|
|
prevent automatic initialization.
|
|
|
|
When a non-automatically initialized stand-alone library is used in an
|
|
executable, its initialization procedure must be called before any service of
|
|
the library is used. When the main subprogram is in Ada, it may mean that the
|
|
initialization procedure has to be called during elaboration of another
|
|
package.
|
|
|
|
@item @b{Library_Dir}:
|
|
@cindex @code{Library_Dir}
|
|
For a stand-alone library, only the @file{ALI} files of the interface units
|
|
(those that are listed in attribute @code{Library_Interface}) are copied to
|
|
the library directory. As a consequence, only the interface units may be
|
|
imported from Ada units outside of the library. If other units are imported,
|
|
the binding phase will fail.
|
|
|
|
@item @b{Binder.Default_Switches}:
|
|
When a stand-alone library is bound, the switches that are specified in
|
|
the attribute @b{Binder.Default_Switches ("Ada")} are
|
|
used in the call to @command{gnatbind}.
|
|
|
|
@item @b{Library_Src_Dir}:
|
|
@cindex @code{Library_Src_Dir}
|
|
This attribute defines the location (absolute or relative to the project
|
|
directory) where the sources of the interface units are copied at
|
|
installation time.
|
|
These sources includes the specs of the interface units along with the closure
|
|
of sources necessary to compile them successfully. That may include bodies and
|
|
subunits, when pragmas @code{Inline} are used, or when there is a generic
|
|
units in the spec. This directory cannot point to the object directory or
|
|
one of the source directories, but it can point to the library directory,
|
|
which is the default value for this attribute.
|
|
|
|
@item @b{Library_Symbol_Policy}:
|
|
@cindex @code{Library_Symbol_Policy}
|
|
This attribute controls the export of symbols and, on some platforms (like
|
|
VMS) that have the notions of major and minor IDs built in the library
|
|
files, it controls the setting of these IDs. It is not supported on all
|
|
platforms (where it will just have no effect). It may have one of the
|
|
following values:
|
|
|
|
@itemize -
|
|
@item @code{"autonomous"} or @code{"default"}: exported symbols are not controlled
|
|
@item @code{"compliant"}: if attribute @b{Library_Reference_Symbol_File}
|
|
is not defined, then it is equivalent to policy "autonomous". If there
|
|
are exported symbols in the reference symbol file that are not in the
|
|
object files of the interfaces, the major ID of the library is increased.
|
|
If there are symbols in the object files of the interfaces that are not
|
|
in the reference symbol file, these symbols are put at the end of the list
|
|
in the newly created symbol file and the minor ID is increased.
|
|
@item @code{"controlled"}: the attribute @b{Library_Reference_Symbol_File} must be
|
|
defined. The library will fail to build if the exported symbols in the
|
|
object files of the interfaces do not match exactly the symbol in the
|
|
symbol file.
|
|
@item @code{"restricted"}: The attribute @b{Library_Symbol_File} must be defined.
|
|
The library will fail to build if there are symbols in the symbol file that
|
|
are not in the exported symbols of the object files of the interfaces.
|
|
Additional symbols in the object files are not added to the symbol file.
|
|
@item @code{"direct"}: The attribute @b{Library_Symbol_File} must be defined and
|
|
must designate an existing file in the object directory. This symbol file
|
|
is passed directly to the underlying linker without any symbol processing.
|
|
|
|
@end itemize
|
|
|
|
@item @b{Library_Reference_Symbol_File}
|
|
@cindex @code{Library_Reference_Symbol_File}
|
|
This attribute may define the path name of a reference symbol file that is
|
|
read when the symbol policy is either "compliant" or "controlled", on
|
|
platforms that support symbol control, such as VMS, when building a
|
|
stand-alone library. The path may be an absolute path or a path relative
|
|
to the project directory.
|
|
|
|
@item @b{Library_Symbol_File}
|
|
@cindex @code{Library_Symbol_File}
|
|
This attribute may define the name of the symbol file to be created when
|
|
building a stand-alone library when the symbol policy is either "compliant",
|
|
"controlled" or "restricted", on platforms that support symbol control,
|
|
such as VMS. When symbol policy is "direct", then a file with this name
|
|
must exist in the object directory.
|
|
@end table
|
|
|
|
@c ---------------------------------------------
|
|
@node Installing a library with project files
|
|
@subsection Installing a library with project files
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
When using project files, a usable version of the library is created in the
|
|
directory specified by the @code{Library_Dir} attribute of the library
|
|
project file. Thus no further action is needed in order to make use of
|
|
the libraries that are built as part of the general application build.
|
|
|
|
You may want to install a library in a context different from where the library
|
|
is built. This situation arises with third party suppliers, who may want
|
|
to distribute a library in binary form where the user is not expected to be
|
|
able to recompile the library. The simplest option in this case is to provide
|
|
a project file slightly different from the one used to build the library, by
|
|
using the @code{externally_built} attribute. @ref{Using Library Projects}
|
|
|
|
Another option is to use @command{gprinstall} to install the library in a
|
|
different context than the build location. A project to use this library is
|
|
generated automatically by @command{gprinstall} which also copy, in the install
|
|
location, the minimum set of sources needed to use the library.
|
|
@ref{Installation}
|
|
|
|
@c ---------------------------------------------
|
|
@node Project Extension
|
|
@section Project Extension
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
During development of a large system, it is sometimes necessary to use
|
|
modified versions of some of the source files, without changing the original
|
|
sources. This can be achieved through the @b{project extension} facility.
|
|
|
|
Suppose for instance that our example @code{Build} project is built every night
|
|
for the whole team, in some shared directory. A developer usually need to work
|
|
on a small part of the system, and might not want to have a copy of all the
|
|
sources and all the object files (mostly because that would require too much
|
|
disk space, time to recompile everything). He prefers to be able to override
|
|
some of the source files in his directory, while taking advantage of all the
|
|
object files generated at night.
|
|
|
|
Another example can be taken from large software systems, where it is common to have
|
|
multiple implementations of a common interface; in Ada terms, multiple
|
|
versions of a package body for the same spec. For example, one implementation
|
|
might be safe for use in tasking programs, while another might only be used
|
|
in sequential applications. This can be modeled in GNAT using the concept
|
|
of @emph{project extension}. If one project (the ``child'') @emph{extends}
|
|
another project (the ``parent'') then by default all source files of the
|
|
parent project are inherited by the child, but the child project can
|
|
override any of the parent's source files with new versions, and can also
|
|
add new files or remove unnecessary ones.
|
|
This facility is the project analog of a type extension in
|
|
object-oriented programming. Project hierarchies are permitted (an extending
|
|
project may itself be extended), and a project that
|
|
extends a project can also import other projects.
|
|
|
|
A third example is that of using project extensions to provide different
|
|
versions of the same system. For instance, assume that a @code{Common}
|
|
project is used by two development branches. One of the branches has now
|
|
been frozen, and no further change can be done to it or to @code{Common}.
|
|
However, the other development branch still needs evolution of @code{Common}.
|
|
Project extensions provide a flexible solution to create a new version
|
|
of a subsystem while sharing and reusing as much as possible from the original
|
|
one.
|
|
|
|
A project extension inherits implicitly all the sources and objects from the
|
|
project it extends. It is possible to create a new version of some of the
|
|
sources in one of the additional source dirs of the extending project. Those new
|
|
versions hide the original versions. Adding new sources or removing existing
|
|
ones is also possible. Here is an example on how to extend the project
|
|
@code{Build} from previous examples:
|
|
|
|
@smallexample @c projectfile
|
|
project Work extends "../bld/build.gpr" is
|
|
end Work;
|
|
@end smallexample
|
|
|
|
@noindent
|
|
The project after @b{extends} is the one being extended. As usual, it can be
|
|
specified using an absolute path, or a path relative to any of the directories
|
|
in the project path (@pxref{Project Dependencies}). This project does not
|
|
specify source or object directories, so the default value for these attribute
|
|
will be used that is to say the current directory (where project @code{Work} is
|
|
placed). We can already compile that project with
|
|
|
|
@smallexample
|
|
gnatmake -Pwork
|
|
@end smallexample
|
|
|
|
@noindent
|
|
If no sources have been placed in the current directory, this command
|
|
won't do anything, since this project does not change the
|
|
sources it inherited from @code{Build}, therefore all the object files
|
|
in @code{Build} and its dependencies are still valid and are reused
|
|
automatically.
|
|
|
|
Suppose we now want to supply an alternate version of @file{pack.adb}
|
|
but use the existing versions of @file{pack.ads} and @file{proc.adb}.
|
|
We can create the new file Work's current directory (likely
|
|
by copying the one from the @code{Build} project and making changes to
|
|
it. If new packages are needed at the same time, we simply create
|
|
new files in the source directory of the extending project.
|
|
|
|
When we recompile, @command{gnatmake} will now automatically recompile
|
|
this file (thus creating @file{pack.o} in the current directory) and
|
|
any file that depends on it (thus creating @file{proc.o}). Finally, the
|
|
executable is also linked locally.
|
|
|
|
Note that we could have obtained the desired behavior using project import
|
|
rather than project inheritance. A @code{base} project would contain the
|
|
sources for @file{pack.ads} and @file{proc.adb}, and @code{Work} would
|
|
import @code{base} and add @file{pack.adb}. In this scenario, @code{base}
|
|
cannot contain the original version of @file{pack.adb} otherwise there would be
|
|
2 versions of the same unit in the closure of the project and this is not
|
|
allowed. Generally speaking, it is not recommended to put the spec and the
|
|
body of a unit in different projects since this affects their autonomy and
|
|
reusability.
|
|
|
|
In a project file that extends another project, it is possible to
|
|
indicate that an inherited source is @b{not part} of the sources of the
|
|
extending project. This is necessary sometimes when a package spec has
|
|
been overridden and no longer requires a body: in this case, it is
|
|
necessary to indicate that the inherited body is not part of the sources
|
|
of the project, otherwise there will be a compilation error
|
|
when compiling the spec.
|
|
|
|
@cindex @code{Excluded_Source_Files}
|
|
@cindex @code{Excluded_Source_List_File}
|
|
For that purpose, the attribute @b{Excluded_Source_Files} is used.
|
|
Its value is a list of file names.
|
|
It is also possible to use attribute @code{Excluded_Source_List_File}.
|
|
Its value is the path of a text file containing one file name per
|
|
line.
|
|
|
|
@smallexample @c @projectfile
|
|
project Work extends "../bld/build.gpr" is
|
|
for Source_Files use ("pack.ads");
|
|
-- New spec of Pkg does not need a completion
|
|
for Excluded_Source_Files use ("pack.adb");
|
|
end Work;
|
|
@end smallexample
|
|
|
|
@noindent
|
|
All packages that are not declared in the extending project are inherited from
|
|
the project being extended, with their attributes, with the exception of
|
|
@code{Linker'Linker_Options} which is never inherited. In particular, an
|
|
extending project retains all the switches specified in the project being
|
|
extended.
|
|
|
|
At the project level, if they are not declared in the extending project, some
|
|
attributes are inherited from the project being extended. They are:
|
|
@code{Languages}, @code{Main} (for a root non library project) and
|
|
@code{Library_Name} (for a project extending a library project)
|
|
|
|
@menu
|
|
* Project Hierarchy Extension::
|
|
@end menu
|
|
|
|
@c ---------------------------------------------
|
|
@node Project Hierarchy Extension
|
|
@subsection Project Hierarchy Extension
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
One of the fundamental restrictions in project extension is the following:
|
|
@b{A project is not allowed to import directly or indirectly at the same time an
|
|
extending project and one of its ancestors}.
|
|
|
|
By means of example, consider the following hierarchy of projects.
|
|
|
|
@smallexample
|
|
a.gpr contains package A1
|
|
b.gpr, imports a.gpr and contains B1, which depends on A1
|
|
c.gpr, imports b.gpr and contains C1, which depends on B1
|
|
@end smallexample
|
|
|
|
@noindent
|
|
If we want to locally extend the packages @code{A1} and @code{C1}, we need to
|
|
create several extending projects:
|
|
|
|
@smallexample
|
|
a_ext.gpr which extends a.gpr, and overrides A1
|
|
b_ext.gpr which extends b.gpr and imports a_ext.gpr
|
|
c_ext.gpr which extends c.gpr, imports b_ext.gpr and overrides C1
|
|
@end smallexample
|
|
|
|
@noindent
|
|
@smallexample @c projectfile
|
|
project A_Ext extends "a.gpr" is
|
|
for Source_Files use ("a1.adb", "a1.ads");
|
|
end A_Ext;
|
|
|
|
with "a_ext.gpr";
|
|
project B_Ext extends "b.gpr" is
|
|
end B_Ext;
|
|
|
|
with "b_ext.gpr";
|
|
project C_Ext extends "c.gpr" is
|
|
for Source_Files use ("c1.adb");
|
|
end C_Ext;
|
|
@end smallexample
|
|
|
|
@noindent
|
|
The extension @file{b_ext.gpr} is required, even though we are not overriding
|
|
any of the sources of @file{b.gpr} because otherwise @file{c_expr.gpr} would
|
|
import @file{b.gpr} which itself knows nothing about @file{a_ext.gpr}.
|
|
|
|
@cindex extends all
|
|
When extending a large system spanning multiple projects, it is often
|
|
inconvenient to extend every project in the hierarchy that is impacted by a
|
|
small change introduced in a low layer. In such cases, it is possible to create
|
|
an @b{implicit extension} of entire hierarchy using @b{extends all}
|
|
relationship.
|
|
|
|
When the project is extended using @code{extends all} inheritance, all projects
|
|
that are imported by it, both directly and indirectly, are considered virtually
|
|
extended. That is, the project manager creates implicit projects
|
|
that extend every project in the hierarchy; all these implicit projects do not
|
|
control sources on their own and use the object directory of
|
|
the "extending all" project.
|
|
|
|
It is possible to explicitly extend one or more projects in the hierarchy
|
|
in order to modify the sources. These extending projects must be imported by
|
|
the "extending all" project, which will replace the corresponding virtual
|
|
projects with the explicit ones.
|
|
|
|
When building such a project hierarchy extension, the project manager will
|
|
ensure that both modified sources and sources in implicit extending projects
|
|
that depend on them, are recompiled.
|
|
|
|
Thus, in our example we could create the following projects instead:
|
|
|
|
@smallexample
|
|
a_ext.gpr, extends a.gpr and overrides A1
|
|
c_ext.gpr, "extends all" c.gpr, imports a_ext.gpr and overrides C1
|
|
|
|
@end smallexample
|
|
|
|
@noindent
|
|
@smallexample @c projectfile
|
|
project A_Ext extends "a.gpr" is
|
|
for Source_Files use ("a1.adb", "a1.ads");
|
|
end A_Ext;
|
|
|
|
with "a_ext.gpr";
|
|
project C_Ext extends all "c.gpr" is
|
|
for Source_Files use ("c1.adb");
|
|
end C_Ext;
|
|
@end smallexample
|
|
|
|
@noindent
|
|
When building project @file{c_ext.gpr}, the entire modified project space is
|
|
considered for recompilation, including the sources of @file{b.gpr} that are
|
|
impacted by the changes in @code{A1} and @code{C1}.
|
|
|
|
@c ---------------------------------------------
|
|
@node Aggregate Projects
|
|
@section Aggregate Projects
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
|
|
Aggregate projects are an extension of the project paradigm, and are
|
|
meant to solve a few specific use cases that cannot be solved directly
|
|
using standard projects. This section will go over a few of these use
|
|
cases to try to explain what you can use aggregate projects for.
|
|
|
|
@menu
|
|
* Building all main programs from a single project tree::
|
|
* Building a set of projects with a single command::
|
|
* Define a build environment::
|
|
* Performance improvements in builder::
|
|
* Syntax of aggregate projects::
|
|
* package Builder in aggregate projects::
|
|
@end menu
|
|
|
|
@c -----------------------------------------------------------
|
|
@node Building all main programs from a single project tree
|
|
@subsection Building all main programs from a single project tree
|
|
@c -----------------------------------------------------------
|
|
|
|
Most often, an application is organized into modules and submodules,
|
|
which are very conveniently represented as a project tree or graph
|
|
(the root project A @code{with}s the projects for each modules (say B and C),
|
|
which in turn @code{with} projects for submodules.
|
|
|
|
Very often, modules will build their own executables (for testing
|
|
purposes for instance), or libraries (for easier reuse in various
|
|
contexts).
|
|
|
|
However, if you build your project through @command{gnatmake} or
|
|
@command{gprbuild}, using a syntax similar to
|
|
|
|
@smallexample
|
|
gprbuild -PA.gpr
|
|
@end smallexample
|
|
|
|
this will only rebuild the main programs of project A, not those of the
|
|
imported projects B and C. Therefore you have to spawn several
|
|
@command{gnatmake} commands, one per project, to build all executables.
|
|
This is a little inconvenient, but more importantly is inefficient
|
|
because @command{gnatmake} needs to do duplicate work to ensure that sources are
|
|
up-to-date, and cannot easily compile things in parallel when using
|
|
the -j switch.
|
|
|
|
Also libraries are always rebuilt when building a project.
|
|
|
|
You could therefore define an aggregate project Agg that groups A, B
|
|
and C. Then, when you build with
|
|
|
|
@smallexample
|
|
gprbuild -PAgg.gpr
|
|
@end smallexample
|
|
|
|
this will build all mains from A, B and C.
|
|
|
|
@smallexample @c projectfile
|
|
aggregate project Agg is
|
|
for Project_Files use ("a.gpr", "b.gpr", "c.gpr");
|
|
end Agg;
|
|
@end smallexample
|
|
|
|
If B or C do not define any main program (through their Main
|
|
attribute), all their sources are built. When you do not group them
|
|
in the aggregate project, only those sources that are needed by A
|
|
will be built.
|
|
|
|
If you add a main to a project P not already explicitly referenced in the
|
|
aggregate project, you will need to add "p.gpr" in the list of project
|
|
files for the aggregate project, or the main will not be built when
|
|
building the aggregate project.
|
|
|
|
@c ---------------------------------------------------------
|
|
@node Building a set of projects with a single command
|
|
@subsection Building a set of projects with a single command
|
|
@c ---------------------------------------------------------
|
|
|
|
One other case is when you have multiple applications and libraries
|
|
that are built independently from each other (but can be built in
|
|
parallel). For instance, you have a project tree rooted at A, and
|
|
another one (which might share some subprojects) rooted at B.
|
|
|
|
Using only @command{gprbuild}, you could do
|
|
|
|
@smallexample
|
|
gprbuild -PA.gpr
|
|
gprbuild -PB.gpr
|
|
@end smallexample
|
|
|
|
to build both. But again, @command{gprbuild} has to do some duplicate work for
|
|
those files that are shared between the two, and cannot truly build
|
|
things in parallel efficiently.
|
|
|
|
If the two projects are really independent, share no sources other
|
|
than through a common subproject, and have no source files with a
|
|
common basename, you could create a project C that imports A and
|
|
B. But these restrictions are often too strong, and one has to build
|
|
them independently. An aggregate project does not have these
|
|
limitations and can aggregate two project trees that have common
|
|
sources.
|
|
|
|
This scenario is particularly useful in environments like VxWorks 653
|
|
where the applications running in the multiple partitions can be built
|
|
in parallel through a single @command{gprbuild} command. This also works nicely
|
|
with Annex E.
|
|
|
|
@c ---------------------------------------------
|
|
@node Define a build environment
|
|
@subsection Define a build environment
|
|
@c ---------------------------------------------
|
|
|
|
The environment variables at the time you launch @command{gprbuild} or
|
|
@command{gnatmake} will influence the view these tools have of the project
|
|
(PATH to find the compiler, ADA_PROJECT_PATH or GPR_PROJECT_PATH to find the
|
|
projects, environment variables that are referenced in project files
|
|
through the "external" statement,...). Several command line switches
|
|
can be used to override those (-X or -aP), but on some systems and
|
|
with some projects, this might make the command line too long, and on
|
|
all systems often make it hard to read.
|
|
|
|
An aggregate project can be used to set the environment for all
|
|
projects built through that aggregate. One of the nice aspects is that
|
|
you can put the aggregate project under configuration management, and
|
|
make sure all your user have a consistent environment when
|
|
building. The syntax looks like
|
|
|
|
@smallexample @c projectfile
|
|
aggregate project Agg is
|
|
for Project_Files use ("A.gpr", "B.gpr");
|
|
for Project_Path use ("../dir1", "../dir1/dir2");
|
|
for External ("BUILD") use "PRODUCTION";
|
|
|
|
package Builder is
|
|
for ^Switches^Switches^ ("Ada") use ("-q");
|
|
end Builder;
|
|
end Agg;
|
|
@end smallexample
|
|
|
|
One of the often requested features in projects is to be able to
|
|
reference external variables in @code{with} statements, as in
|
|
|
|
@smallexample @c projectfile
|
|
with external("SETUP") & "path/prj.gpr"; -- ILLEGAL
|
|
project MyProject is
|
|
...
|
|
end MyProject;
|
|
@end smallexample
|
|
|
|
For various reasons, this isn't authorized. But using aggregate
|
|
projects provide an elegant solution. For instance, you could
|
|
use a project file like:
|
|
|
|
@smallexample @c projectfile
|
|
aggregate project Agg is
|
|
for Project_Path use (external("SETUP") % "path");
|
|
for Project_Files use ("myproject.gpr");
|
|
end Agg;
|
|
|
|
with "prj.gpr"; -- searched on Agg'Project_Path
|
|
project MyProject is
|
|
...
|
|
end MyProject;
|
|
@end smallexample
|
|
|
|
@c --------------------------------------------
|
|
@node Performance improvements in builder
|
|
@subsection Performance improvements in builder
|
|
@c --------------------------------------------
|
|
|
|
The loading of aggregate projects is optimized in @command{gprbuild} and
|
|
@command{gnatmake}, so that all files are searched for only once on the disk
|
|
(thus reducing the number of system calls and contributing to faster
|
|
compilation times especially on systems with sources on remote
|
|
servers). As part of the loading, @command{gprbuild} and @command{gnatmake}
|
|
compute how and where a source file should be compiled, and even if it is found
|
|
several times in the aggregated projects it will be compiled only
|
|
once.
|
|
|
|
Since there is no ambiguity as to which switches should be used, files
|
|
can be compiled in parallel (through the usual -j switch) and this can
|
|
be done while maximizing the use of CPUs (compared to launching
|
|
multiple @command{gprbuild} and @command{gnatmake} commands in parallel).
|
|
|
|
@c -------------------------------------
|
|
@node Syntax of aggregate projects
|
|
@subsection Syntax of aggregate projects
|
|
@c -------------------------------------
|
|
|
|
An aggregate project follows the general syntax of project files. The
|
|
recommended extension is still @file{.gpr}. However, a special
|
|
@code{aggregate} qualifier must be put before the keyword
|
|
@code{project}.
|
|
|
|
An aggregate project cannot @code{with} any other project (standard or
|
|
aggregate), except an abstract project which can be used to share
|
|
attribute values. Building other aggregate projects from an aggregate
|
|
project is done through the Project_Files attribute (see below).
|
|
|
|
An aggregate project does not have any source files directly (only
|
|
through other standard projects). Therefore a number of the standard
|
|
attributes and packages are forbidden in an aggregate project. Here is the
|
|
(non exhaustive) list:
|
|
|
|
@itemize @bullet
|
|
@item Languages
|
|
@item Source_Files, Source_List_File and other attributes dealing with
|
|
list of sources.
|
|
@item Source_Dirs, Exec_Dir and Object_Dir
|
|
@item Library_Dir, Library_Name and other library-related attributes
|
|
@item Main
|
|
@item Roots
|
|
@item Externally_Built
|
|
@item Inherit_Source_Path
|
|
@item Excluded_Source_Dirs
|
|
@item Locally_Removed_Files
|
|
@item Excluded_Source_Files
|
|
@item Excluded_Source_List_File
|
|
@item Interfaces
|
|
@end itemize
|
|
|
|
The only package that is authorized (albeit optional) is
|
|
Builder. Other packages (in particular Compiler, Binder and Linker)
|
|
are forbidden. It is an error to have any of these
|
|
(and such an error prevents the proper loading of the aggregate
|
|
project).
|
|
|
|
Three new attributes have been created, which can only be used in the
|
|
context of aggregate projects:
|
|
|
|
@table @asis
|
|
@item @b{Project_Files}:
|
|
@cindex @code{Project_Files}
|
|
|
|
This attribute is compulsory (or else we are not aggregating any project,
|
|
and thus not doing anything). It specifies a list of @file{.gpr} files
|
|
that are grouped in the aggregate. The list may be empty. The project
|
|
files can be either other aggregate projects, or standard projects. When
|
|
grouping standard projects, you can have both the root of a project tree
|
|
(and you do not need to specify all its imported projects), and any project
|
|
within the tree.
|
|
|
|
Basically, the idea is to specify all those projects that have
|
|
main programs you want to build and link, or libraries you want to
|
|
build. You can even specify projects that do not use the Main
|
|
attribute nor the @code{Library_*} attributes, and the result will be to
|
|
build all their source files (not just the ones needed by other
|
|
projects).
|
|
|
|
The file can include paths (absolute or relative). Paths are
|
|
relative to the location of the aggregate project file itself (if
|
|
you use a base name, we expect to find the .gpr file in the same
|
|
directory as the aggregate project file). The extension @file{.gpr} is
|
|
mandatory, since this attribute contains file names, not project names.
|
|
|
|
Paths can also include the @code{"*"} and @code{"**"} globbing patterns. The
|
|
latter indicates that any subdirectory (recursively) will be
|
|
searched for matching files. The latter (@code{"**"}) can only occur at the
|
|
last position in the directory part (ie @code{"a/**/*.gpr"} is supported, but
|
|
not @code{"**/a/*.gpr"}). Starting the pattern with @code{"**"} is equivalent
|
|
to starting with @code{"./**"}.
|
|
|
|
For now, the pattern @code{"*"} is only allowed in the filename part, not
|
|
in the directory part. This is mostly for efficiency reasons to limit the
|
|
number of system calls that are needed.
|
|
|
|
Here are a few valid examples:
|
|
|
|
@smallexample @c projectfile
|
|
for Project_Files use ("a.gpr", "subdir/b.gpr");
|
|
-- two specific projects relative to the directory of agg.gpr
|
|
|
|
for Project_Files use ("**/*.gpr");
|
|
-- all projects recursively
|
|
@end smallexample
|
|
|
|
@item @b{Project_Path}:
|
|
@cindex @code{Project_Path}
|
|
|
|
This attribute can be used to specify a list of directories in
|
|
which to look for project files in @code{with} statements.
|
|
|
|
When you specify a project in Project_Files
|
|
say @code{"x/y/a.gpr"}), and this projects imports a project "b.gpr", only
|
|
b.gpr is searched in the project path. a.gpr must be exactly at
|
|
<dir of the aggregate>/x/y/a.gpr.
|
|
|
|
This attribute, however, does not affect the search for the aggregated
|
|
project files specified with @code{Project_Files}.
|
|
|
|
Each aggregate project has its own (that is if agg1.gpr includes
|
|
agg2.gpr, they can potentially both have a different project path).
|
|
|
|
This project path is defined as the concatenation, in that order, of:
|
|
|
|
@itemize @bullet
|
|
@item the current directory;
|
|
@item followed by the command line -aP switches;
|
|
@item then the directories from the GPR_PROJECT_PATH and ADA_PROJECT_PATH environment
|
|
variables;
|
|
@item then the directories from the Project_Path attribute;
|
|
@item and finally the predefined directories.
|
|
@end itemize
|
|
|
|
In the example above, agg2.gpr's project path is not influenced by
|
|
the attribute agg1'Project_Path, nor is agg1 influenced by
|
|
agg2'Project_Path.
|
|
|
|
This can potentially lead to errors. In the following example:
|
|
|
|
@smallexample
|
|
+---------------+ +----------------+
|
|
| Agg1.gpr |-=--includes--=-->| Agg2.gpr |
|
|
| 'project_path| | 'project_path |
|
|
| | | |
|
|
+---------------+ +----------------+
|
|
: :
|
|
includes includes
|
|
: :
|
|
v v
|
|
+-------+ +---------+
|
|
| P.gpr |<---------- withs --------| Q.gpr |
|
|
+-------+---------\ +---------+
|
|
| |
|
|
withs |
|
|
| |
|
|
v v
|
|
+-------+ +---------+
|
|
| R.gpr | | R'.gpr |
|
|
+-------+ +---------+
|
|
@end smallexample
|
|
|
|
When looking for p.gpr, both aggregates find the same physical file on
|
|
the disk. However, it might happen that with their different project
|
|
paths, both aggregate projects would in fact find a different r.gpr.
|
|
Since we have a common project (p.gpr) "with"ing two different r.gpr,
|
|
this will be reported as an error by the builder.
|
|
|
|
Directories are relative to the location of the aggregate project file.
|
|
|
|
Here are a few valid examples:
|
|
|
|
@smallexample @c projectfile
|
|
for Project_Path use ("/usr/local/gpr", "gpr/");
|
|
@end smallexample
|
|
|
|
@item @b{External}:
|
|
@cindex @code{External}
|
|
|
|
This attribute can be used to set the value of environment
|
|
variables as retrieved through the @code{external} statement
|
|
in projects. It does not affect the environment variables
|
|
themselves (so for instance you cannot use it to change the value
|
|
of your PATH as seen from the spawned compiler).
|
|
|
|
This attribute affects the external values as seen in the rest of
|
|
the aggreate projects, and in the aggregated projects.
|
|
|
|
The exact value of external a variable comes from one of three
|
|
sources (each level overrides the previous levels):
|
|
|
|
@itemize @bullet
|
|
@item An External attribute in aggregate project, for instance
|
|
@code{for External ("BUILD_MODE") use "DEBUG"};
|
|
|
|
@item Environment variables
|
|
|
|
These override the value given by the attribute, so that
|
|
users can override the value set in the (presumably shared
|
|
with others in his team) aggregate project.
|
|
|
|
@item The -X command line switch to @command{gprbuild} and @command{gnatmake}
|
|
|
|
This always takes precedence.
|
|
|
|
@end itemize
|
|
|
|
This attribute is only taken into account in the main aggregate
|
|
project (i.e. the one specified on the command line to @command{gprbuild} or
|
|
@command{gnatmake}), and ignored in other aggregate projects. It is invalid
|
|
in standard projects.
|
|
The goal is to have a consistent value in all
|
|
projects that are built through the aggregate, which would not
|
|
be the case in the diamond case: A groups the aggregate
|
|
projects B and C, which both (either directly or indirectly)
|
|
build the project P. If B and C could set different values for
|
|
the environment variables, we would have two different views of
|
|
P, which in particular might impact the list of source files in P.
|
|
|
|
@end table
|
|
|
|
@c ----------------------------------------------
|
|
@node package Builder in aggregate projects
|
|
@subsection package Builder in aggregate projects
|
|
@c ----------------------------------------------
|
|
|
|
As we mentioned before, only the package Builder can be specified in
|
|
an aggregate project. In this package, only the following attributes
|
|
are valid:
|
|
|
|
@table @asis
|
|
@item @b{^Switches^Switches^}:
|
|
@cindex @code{^Switches^Switches^}
|
|
This attribute gives the list of switches to use for the builder
|
|
(@command{gprbuild} or @command{gnatmake}), depending on the language of the
|
|
main file. For instance,
|
|
|
|
@smallexample @c projectfile
|
|
for ^Switches^Switches^ ("Ada") use ("-d", "-p");
|
|
for ^Switches^Switches^ ("C") use ("-p");
|
|
@end smallexample
|
|
|
|
These switches are only read from the main aggregate project (the
|
|
one passed on the command line), and ignored in all other aggregate
|
|
projects or projects.
|
|
|
|
It can only contain builder switches, not compiler switches.
|
|
|
|
@item @b{Global_Compilation_Switches}
|
|
@cindex @code{Global_Compilation_Switches}
|
|
|
|
This attribute gives the list of compiler switches for the various
|
|
languages. For instance,
|
|
|
|
@smallexample @c projectfile
|
|
for Global_Compilation_Switches ("Ada") use ("^O1^-O1^", "-g");
|
|
for Global_Compilation_Switches ("C") use ("^-O2^-O2^");
|
|
@end smallexample
|
|
|
|
This attribute is only taken into account in the aggregate project
|
|
specified on the command line, not in other aggregate projects.
|
|
|
|
In the projects grouped by that aggregate, the attribute
|
|
Builder.Global_Compilation_Switches is also ignored. However, the
|
|
attribute Compiler.Default_Switches will be taken into account (but
|
|
that of the aggregate have higher priority). The attribute
|
|
Compiler.Switches is also taken into account and can be used to
|
|
override the switches for a specific file. As a result, it always
|
|
has priority.
|
|
|
|
The rules are meant to avoid ambiguities when compiling. For
|
|
instance, aggregate project Agg groups the projects A and B, that
|
|
both depend on C. Here is an extra for all of these projects:
|
|
|
|
@smallexample @c projectfile
|
|
aggregate project Agg is
|
|
for Project_Files use ("a.gpr", "b.gpr");
|
|
package Builder is
|
|
for Global_Compilation_Switches ("Ada") use ("^-O2^-O2^");
|
|
end Builder;
|
|
end Agg;
|
|
|
|
with "c.gpr";
|
|
project A is
|
|
package Builder is
|
|
for Global_Compilation_Switches ("Ada") use ("^-O1^-O1^");
|
|
-- ignored
|
|
end Builder;
|
|
|
|
package Compiler is
|
|
for Default_Switches ("Ada")
|
|
use ("^-O1^-O1^", "-g");
|
|
for ^Switches^Switches^ ("a_file1.adb")
|
|
use ("^-O0^-O0^");
|
|
end Compiler;
|
|
end A;
|
|
|
|
with "c.gpr";
|
|
project B is
|
|
package Compiler is
|
|
for Default_Switches ("Ada") use ("^-O0^-O0^");
|
|
end Compiler;
|
|
end B;
|
|
|
|
project C is
|
|
package Compiler is
|
|
for Default_Switches ("Ada")
|
|
use ("^-O3^-O3^",
|
|
"^-gnatn^-gnatn^");
|
|
for ^Switches^Switches^ ("c_file1.adb")
|
|
use ("^-O0^-O0^", "-g");
|
|
end Compiler;
|
|
end C;
|
|
@end smallexample
|
|
|
|
then the following switches are used:
|
|
|
|
@itemize @bullet
|
|
@item all files from project A except a_file1.adb are compiled
|
|
with "^-O2^-O2^ -g", since the aggregate project has priority.
|
|
@item the file a_file1.adb is compiled with
|
|
"^-O0^-O0^", since the Compiler.Switches has priority
|
|
@item all files from project B are compiled with
|
|
"^-O2^-O2^", since the aggregate project has priority
|
|
@item all files from C are compiled with "^-O2^-O2^ -gnatn", except for
|
|
c_file1.adb which is compiled with "^-O0^-O0^ -g"
|
|
@end itemize
|
|
|
|
Even though C is seen through two paths (through A and through
|
|
B), the switches used by the compiler are unambiguous.
|
|
|
|
@item @b{Global_Configuration_Pragmas}
|
|
@cindex @code{Global_Configuration_Pragmas}
|
|
|
|
This attribute can be used to specify a file containing
|
|
configuration pragmas, to be passed to the compiler. Since we
|
|
ignore the package Builder in other aggregate projects and projects,
|
|
only those pragmas defined in the main aggregate project will be
|
|
taken into account.
|
|
|
|
Projects can locally add to those by using the
|
|
@code{Compiler.Local_Configuration_Pragmas} attribute if they need.
|
|
|
|
@end table
|
|
|
|
For projects that are built through the aggregate, the package Builder
|
|
is ignored, except for the Executable attribute which specifies the
|
|
name of the executables resulting from the link of the main programs, and
|
|
for the Executable_Suffix.
|
|
|
|
@c ---------------------------------------------
|
|
@node Aggregate Library Projects
|
|
@section Aggregate Library Projects
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
|
|
Aggregate library projects make it possible to build a single library
|
|
using object files built using other standard or library
|
|
projects. This gives the flexibility to describe an application as
|
|
having multiple modules (a GUI, database access, ...) using different
|
|
project files (so possibly built with different compiler options) and
|
|
yet create a single library (static or relocatable) out of the
|
|
corresponding object files.
|
|
|
|
@menu
|
|
* Building aggregate library projects::
|
|
* Syntax of aggregate library projects::
|
|
@end menu
|
|
|
|
@c ---------------------------------------------
|
|
@node Building aggregate library projects
|
|
@subsection Building aggregate library projects
|
|
@c ---------------------------------------------
|
|
|
|
For example, we can define an aggregate project Agg that groups A, B
|
|
and C:
|
|
|
|
@smallexample @c projectfile
|
|
aggregate library project Agg is
|
|
for Project_Files use ("a.gpr", "b.gpr", "c.gpr");
|
|
for Library_Name use ("agg");
|
|
for Library_Dir use ("lagg");
|
|
end Agg;
|
|
@end smallexample
|
|
|
|
Then, when you build with:
|
|
|
|
@smallexample
|
|
gprbuild agg.gpr
|
|
@end smallexample
|
|
|
|
This will build all units from projects A, B and C and will create a
|
|
static library named @file{libagg.a} into the @file{lagg}
|
|
directory. An aggregate library project has the same set of
|
|
restriction as a standard library project.
|
|
|
|
Note that a shared aggregate library project cannot aggregates a
|
|
static library project. In platforms where a compiler option is
|
|
required to create relocatable object files, a Builder package in the
|
|
aggregate library project may be used:
|
|
|
|
@smallexample @c projectfile
|
|
aggregate library project Agg is
|
|
for Project_Files use ("a.gpr", "b.gpr", "c.gpr");
|
|
for Library_Name use ("agg");
|
|
for Library_Dir use ("lagg");
|
|
for Library_Kind use "relocatable";
|
|
|
|
package Builder is
|
|
for Global_Compilation_Switches ("Ada") use ("-fPIC");
|
|
end Builder;
|
|
end Agg;
|
|
@end smallexample
|
|
|
|
With the above aggregate library Builder package, the @code{-fPIC}
|
|
option will be passed to the compiler when building any source code
|
|
from projects @file{a.gpr}, @file{b.gpr} and @file{c.gpr}.
|
|
|
|
@c ---------------------------------------------
|
|
@node Syntax of aggregate library projects
|
|
@subsection Syntax of aggregate library projects
|
|
@c ---------------------------------------------
|
|
|
|
An aggregate library project follows the general syntax of project
|
|
files. The recommended extension is still @file{.gpr}. However, a special
|
|
@code{aggregate library} qualifier must be put before the keyword
|
|
@code{project}.
|
|
|
|
An aggregate library project cannot @code{with} any other project
|
|
(standard or aggregate), except an abstract project which can be used
|
|
to share attribute values.
|
|
|
|
An aggregate library project does not have any source files directly (only
|
|
through other standard projects). Therefore a number of the standard
|
|
attributes and packages are forbidden in an aggregate library
|
|
project. Here is the (non exhaustive) list:
|
|
|
|
@itemize @bullet
|
|
@item Languages
|
|
@item Source_Files, Source_List_File and other attributes dealing with
|
|
list of sources.
|
|
@item Source_Dirs, Exec_Dir and Object_Dir
|
|
@item Main
|
|
@item Roots
|
|
@item Externally_Built
|
|
@item Inherit_Source_Path
|
|
@item Excluded_Source_Dirs
|
|
@item Locally_Removed_Files
|
|
@item Excluded_Source_Files
|
|
@item Excluded_Source_List_File
|
|
@item Interfaces
|
|
@end itemize
|
|
|
|
The only package that is authorized (albeit optional) is Builder.
|
|
|
|
The Project_Files attribute (See @pxref{Aggregate Projects}) is used to
|
|
described the aggregated projects whose object files have to be
|
|
included into the aggregate library.
|
|
|
|
@c ---------------------------------------------
|
|
@node Project File Reference
|
|
@section Project File Reference
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
This section describes the syntactic structure of project files, the various
|
|
constructs that can be used. Finally, it ends with a summary of all available
|
|
attributes.
|
|
|
|
@menu
|
|
* Project Declaration::
|
|
* Qualified Projects::
|
|
* Declarations::
|
|
* Packages::
|
|
* Expressions::
|
|
* External Values::
|
|
* Typed String Declaration::
|
|
* Variables::
|
|
* Case Constructions::
|
|
* Attributes::
|
|
@end menu
|
|
|
|
@c ---------------------------------------------
|
|
@node Project Declaration
|
|
@subsection Project Declaration
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
Project files have an Ada-like syntax. The minimal project file is:
|
|
|
|
@smallexample @c projectfile
|
|
@group
|
|
project Empty is
|
|
end Empty;
|
|
@end group
|
|
@end smallexample
|
|
|
|
@noindent
|
|
The identifier @code{Empty} is the name of the project.
|
|
This project name must be present after the reserved
|
|
word @code{end} at the end of the project file, followed by a semi-colon.
|
|
|
|
@b{Identifiers} (i.e.@: the user-defined names such as project or variable names)
|
|
have the same syntax as Ada identifiers: they must start with a letter,
|
|
and be followed by zero or more letters, digits or underscore characters;
|
|
it is also illegal to have two underscores next to each other. Identifiers
|
|
are always case-insensitive ("Name" is the same as "name").
|
|
|
|
@smallexample
|
|
simple_name ::= identifier
|
|
name ::= simple_name @{ . simple_name @}
|
|
@end smallexample
|
|
|
|
@noindent
|
|
@b{Strings} are used for values of attributes or as indexes for these
|
|
attributes. They are in general case sensitive, except when noted
|
|
otherwise (in particular, strings representing file names will be case
|
|
insensitive on some systems, so that "file.adb" and "File.adb" both
|
|
represent the same file).
|
|
|
|
@b{Reserved words} are the same as for standard Ada 95, and cannot
|
|
be used for identifiers. In particular, the following words are currently
|
|
used in project files, but others could be added later on. In bold are the
|
|
extra reserved words in project files: @code{all, at, case, end, for, is,
|
|
limited, null, others, package, renames, type, use, when, with, @b{extends},
|
|
@b{external}, @b{project}}.
|
|
|
|
@b{Comments} in project files have the same syntax as in Ada, two consecutive
|
|
hyphens through the end of the line.
|
|
|
|
A project may be an @b{independent project}, entirely defined by a single
|
|
project file. Any source file in an independent project depends only
|
|
on the predefined library and other source files in the same project.
|
|
But a project may also depend on other projects, either by importing them
|
|
through @b{with clauses}, or by @b{extending} at most one other project. Both
|
|
types of dependency can be used in the same project.
|
|
|
|
A path name denotes a project file. It can be absolute or relative.
|
|
An absolute path name includes a sequence of directories, in the syntax of
|
|
the host operating system, that identifies uniquely the project file in the
|
|
file system. A relative path name identifies the project file, relative
|
|
to the directory that contains the current project, or relative to a
|
|
directory listed in the environment variables ADA_PROJECT_PATH and
|
|
GPR_PROJECT_PATH. Path names are case sensitive if file names in the host
|
|
operating system are case sensitive. As a special case, the directory
|
|
separator can always be "/" even on Windows systems, so that project files
|
|
can be made portable across architectures.
|
|
The syntax of the environment variable ADA_PROJECT_PATH and
|
|
GPR_PROJECT_PATH is a list of directory names separated by colons on UNIX and
|
|
semicolons on Windows.
|
|
|
|
A given project name can appear only once in a context clause.
|
|
|
|
It is illegal for a project imported by a context clause to refer, directly
|
|
or indirectly, to the project in which this context clause appears (the
|
|
dependency graph cannot contain cycles), except when one of the with clause
|
|
in the cycle is a @b{limited with}.
|
|
@c ??? Need more details here
|
|
|
|
@smallexample @c projectfile
|
|
with "other_project.gpr";
|
|
project My_Project extends "extended.gpr" is
|
|
end My_Project;
|
|
@end smallexample
|
|
|
|
@noindent
|
|
These dependencies form a @b{directed graph}, potentially cyclic when using
|
|
@b{limited with}. The subprogram reflecting the @b{extends} relations is a
|
|
tree.
|
|
|
|
A project's @b{immediate sources} are the source files directly defined by
|
|
that project, either implicitly by residing in the project source directories,
|
|
or explicitly through any of the source-related attributes.
|
|
More generally, a project sources are the immediate sources of the project
|
|
together with the immediate sources (unless overridden) of any
|
|
project on which it depends directly or indirectly.
|
|
|
|
A @b{project hierarchy} can be created, where projects are children of
|
|
other projects. The name of such a child project must be @code{Parent.Child},
|
|
where @code{Parent} is the name of the parent project. In particular, this
|
|
makes all @code{with} clauses of the parent project automatically visible
|
|
in the child project.
|
|
|
|
@smallexample
|
|
project ::= context_clause project_declaration
|
|
|
|
context_clause ::= @{with_clause@}
|
|
with_clause ::= @i{with} path_name @{ , path_name @} ;
|
|
path_name ::= string_literal
|
|
|
|
project_declaration ::= simple_project_declaration | project_extension
|
|
simple_project_declaration ::=
|
|
@i{project} @i{<project_>}name @i{is}
|
|
@{declarative_item@}
|
|
@i{end} <project_>simple_name;
|
|
@end smallexample
|
|
|
|
@c ---------------------------------------------
|
|
@node Qualified Projects
|
|
@subsection Qualified Projects
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
Before the reserved @code{project}, there may be one or two @b{qualifiers}, that
|
|
is identifiers or reserved words, to qualify the project.
|
|
The current list of qualifiers is:
|
|
|
|
@table @asis
|
|
@item @b{abstract}: qualifies a project with no sources. Such a
|
|
project must either have no declaration of attributes @code{Source_Dirs},
|
|
@code{Source_Files}, @code{Languages} or @code{Source_List_File}, or one of
|
|
@code{Source_Dirs}, @code{Source_Files}, or @code{Languages} must be declared
|
|
as empty. If it extends another project, the project it extends must also be a
|
|
qualified abstract project.
|
|
@item @b{standard}: a standard project is a non library project with sources.
|
|
This is the default (implicit) qualifier.
|
|
@item @b{aggregate}: a project whose sources are aggregated from other
|
|
project files.
|
|
@item @b{aggregate library}: a library whose sources are aggregated
|
|
from other project or library project files.
|
|
@item @b{library}: a library project must declare both attributes
|
|
@code{Library_Name} and @code{Library_Dir}.
|
|
@item @b{configuration}: a configuration project cannot be in a project tree.
|
|
It describes compilers and other tools to @command{gprbuild}.
|
|
@end table
|
|
|
|
@c ---------------------------------------------
|
|
@node Declarations
|
|
@subsection Declarations
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
Declarations introduce new entities that denote types, variables, attributes,
|
|
and packages. Some declarations can only appear immediately within a project
|
|
declaration. Others can appear within a project or within a package.
|
|
|
|
@smallexample
|
|
declarative_item ::= simple_declarative_item
|
|
| typed_string_declaration
|
|
| package_declaration
|
|
|
|
simple_declarative_item ::= variable_declaration
|
|
| typed_variable_declaration
|
|
| attribute_declaration
|
|
| case_construction
|
|
| empty_declaration
|
|
|
|
empty_declaration ::= @i{null} ;
|
|
@end smallexample
|
|
|
|
@noindent
|
|
An empty declaration is allowed anywhere a declaration is allowed. It has
|
|
no effect.
|
|
|
|
@c ---------------------------------------------
|
|
@node Packages
|
|
@subsection Packages
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
A project file may contain @b{packages}, that group attributes (typically
|
|
all the attributes that are used by one of the GNAT tools).
|
|
|
|
A package with a given name may only appear once in a project file.
|
|
The following packages are currently supported in project files
|
|
(See @pxref{Attributes} for the list of attributes that each can contain).
|
|
|
|
@table @code
|
|
@item Binder
|
|
This package specifies characteristics useful when invoking the binder either
|
|
directly via the @command{gnat} driver or when using a builder such as
|
|
@command{gnatmake} or @command{gprbuild}. @xref{Main Subprograms}.
|
|
@item Builder
|
|
This package specifies the compilation options used when building an
|
|
executable or a library for a project. Most of the options should be
|
|
set in one of @code{Compiler}, @code{Binder} or @code{Linker} packages,
|
|
but there are some general options that should be defined in this
|
|
package. @xref{Main Subprograms}, and @pxref{Executable File Names} in
|
|
particular.
|
|
@item Check
|
|
This package specifies the options used when calling the checking tool
|
|
@command{gnatcheck} via the @command{gnat} driver. Its attribute
|
|
@b{Default_Switches} has the same semantics as for the package
|
|
@code{Builder}. The first string should always be @code{-rules} to specify
|
|
that all the other options belong to the @code{-rules} section of the
|
|
parameters to @command{gnatcheck}.
|
|
@item Clean
|
|
This package specifies the options used when cleaning a project or a project
|
|
tree using the tools @command{gnatclean} or @command{gprclean}.
|
|
@item Compiler
|
|
This package specifies the compilation options used by the compiler for
|
|
each languages. @xref{Tools Options in Project Files}.
|
|
@item Cross_Reference
|
|
This package specifies the options used when calling the library tool
|
|
@command{gnatxref} via the @command{gnat} driver. Its attributes
|
|
@b{Default_Switches} and @b{^Switches^Switches^} have the same semantics as for the
|
|
package @code{Builder}.
|
|
@item Eliminate
|
|
This package specifies the options used when calling the tool
|
|
@command{gnatelim} via the @command{gnat} driver. Its attributes
|
|
@b{Default_Switches} and @b{^Switches^Switches^} have the same semantics as for the
|
|
package @code{Builder}.
|
|
@item Finder
|
|
This package specifies the options used when calling the search tool
|
|
@command{gnatfind} via the @command{gnat} driver. Its attributes
|
|
@b{Default_Switches} and @b{^Switches^Switches^} have the same semantics as for the
|
|
package @code{Builder}.
|
|
@item ^Gnatls^Gnatls^
|
|
This package the options to use when invoking @command{gnatls} via the
|
|
@command{gnat} driver.
|
|
@item ^Gnatstub^Gnatstub^
|
|
This package specifies the options used when calling the tool
|
|
@command{gnatstub} via the @command{gnat} driver. Its attributes
|
|
@b{Default_Switches} and @b{^Switches^Switches^} have the same semantics as for the
|
|
package @code{Builder}.
|
|
@item IDE
|
|
This package specifies the options used when starting an integrated
|
|
development environment, for instance @command{GPS} or @command{Gnatbench}.
|
|
@item Install
|
|
This package specifies the options used when installing a project
|
|
with @command{gprinstall}. @xref{Installation}.
|
|
@item Linker
|
|
This package specifies the options used by the linker.
|
|
@xref{Main Subprograms}.
|
|
@item Metrics
|
|
This package specifies the options used when calling the tool
|
|
@command{gnatmetric} via the @command{gnat} driver. Its attributes
|
|
@b{Default_Switches} and @b{^Switches^Switches^} have the same semantics as for the
|
|
package @code{Builder}.
|
|
@item Naming
|
|
This package specifies the naming conventions that apply
|
|
to the source files in a project. In particular, these conventions are
|
|
used to automatically find all source files in the source directories,
|
|
or given a file name to find out its language for proper processing.
|
|
@xref{Naming Schemes}.
|
|
@item Pretty_Printer
|
|
This package specifies the options used when calling the formatting tool
|
|
@command{gnatpp} via the @command{gnat} driver. Its attributes
|
|
@b{Default_Switches} and @b{^Switches^Switches^} have the same semantics as for the
|
|
package @code{Builder}.
|
|
@item Remote
|
|
This package is used by @command{gprbuild} to describe how distributed
|
|
compilation should be done.
|
|
@item Stack
|
|
This package specifies the options used when calling the tool
|
|
@command{gnatstack} via the @command{gnat} driver. Its attributes
|
|
@b{Default_Switches} and @b{^Switches^Switches^} have the same semantics as for the
|
|
package @code{Builder}.
|
|
@item Synchronize
|
|
This package specifies the options used when calling the tool
|
|
@command{gnatsync} via the @command{gnat} driver.
|
|
|
|
@end table
|
|
|
|
In its simplest form, a package may be empty:
|
|
|
|
@smallexample @c projectfile
|
|
@group
|
|
project Simple is
|
|
package Builder is
|
|
end Builder;
|
|
end Simple;
|
|
@end group
|
|
@end smallexample
|
|
|
|
@noindent
|
|
A package may contain @b{attribute declarations},
|
|
@b{variable declarations} and @b{case constructions}, as will be
|
|
described below.
|
|
|
|
When there is ambiguity between a project name and a package name,
|
|
the name always designates the project. To avoid possible confusion, it is
|
|
always a good idea to avoid naming a project with one of the
|
|
names allowed for packages or any name that starts with @code{gnat}.
|
|
|
|
A package can also be defined by a @b{renaming declaration}. The new package
|
|
renames a package declared in a different project file, and has the same
|
|
attributes as the package it renames. The name of the renamed package
|
|
must be the same as the name of the renaming package. The project must
|
|
contain a package declaration with this name, and the project
|
|
must appear in the context clause of the current project, or be its parent
|
|
project. It is not possible to add or override attributes to the renaming
|
|
project. If you need to do so, you should use an @b{extending declaration}
|
|
(see below).
|
|
|
|
Packages that are renamed in other project files often come from project files
|
|
that have no sources: they are just used as templates. Any modification in the
|
|
template will be reflected automatically in all the project files that rename
|
|
a package from the template. This is a very common way to share settings
|
|
between projects.
|
|
|
|
Finally, a package can also be defined by an @b{extending declaration}. This is
|
|
similar to a @b{renaming declaration}, except that it is possible to add or
|
|
override attributes.
|
|
|
|
@smallexample
|
|
package_declaration ::= package_spec | package_renaming | package_extension
|
|
package_spec ::=
|
|
@i{package} @i{<package_>}simple_name @i{is}
|
|
@{simple_declarative_item@}
|
|
@i{end} package_identifier ;
|
|
package_renaming ::==
|
|
@i{package} @i{<package_>}simple_name @i{renames} @i{<project_>}simple_name.package_identifier ;
|
|
package_extension ::==
|
|
@i{package} @i{<package_>}simple_name @i{extends} @i{<project_>}simple_name.package_identifier @i{is}
|
|
@{simple_declarative_item@}
|
|
@i{end} package_identifier ;
|
|
@end smallexample
|
|
|
|
@c ---------------------------------------------
|
|
@node Expressions
|
|
@subsection Expressions
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
An expression is any value that can be assigned to an attribute or a
|
|
variable. It is either a literal value, or a construct requiring runtime
|
|
computation by the project manager. In a project file, the computed value of
|
|
an expression is either a string or a list of strings.
|
|
|
|
A string value is one of:
|
|
@itemize @bullet
|
|
@item A literal string, for instance @code{"comm/my_proj.gpr"}
|
|
@item The name of a variable that evaluates to a string (@pxref{Variables})
|
|
@item The name of an attribute that evaluates to a string (@pxref{Attributes})
|
|
@item An external reference (@pxref{External Values})
|
|
@item A concatenation of the above, as in @code{"prefix_" & Var}.
|
|
|
|
@end itemize
|
|
|
|
@noindent
|
|
A list of strings is one of the following:
|
|
|
|
@itemize @bullet
|
|
@item A parenthesized comma-separated list of zero or more string expressions, for
|
|
instance @code{(File_Name, "gnat.adc", File_Name & ".orig")} or @code{()}.
|
|
@item The name of a variable that evaluates to a list of strings
|
|
@item The name of an attribute that evaluates to a list of strings
|
|
@item A concatenation of a list of strings and a string (as defined above), for
|
|
instance @code{("A", "B") & "C"}
|
|
@item A concatenation of two lists of strings
|
|
|
|
@end itemize
|
|
|
|
@noindent
|
|
The following is the grammar for expressions
|
|
|
|
@smallexample
|
|
string_literal ::= "@{string_element@}" -- Same as Ada
|
|
string_expression ::= string_literal
|
|
| @i{variable_}name
|
|
| external_value
|
|
| attribute_reference
|
|
| ( string_expression @{ & string_expression @} )
|
|
string_list ::= ( string_expression @{ , string_expression @} )
|
|
| @i{string_variable}_name
|
|
| @i{string_}attribute_reference
|
|
term ::= string_expression | string_list
|
|
expression ::= term @{ & term @} -- Concatenation
|
|
@end smallexample
|
|
|
|
@noindent
|
|
Concatenation involves strings and list of strings. As soon as a list of
|
|
strings is involved, the result of the concatenation is a list of strings. The
|
|
following Ada declarations show the existing operators:
|
|
|
|
@smallexample @c ada
|
|
function "&" (X : String; Y : String) return String;
|
|
function "&" (X : String_List; Y : String) return String_List;
|
|
function "&" (X : String_List; Y : String_List) return String_List;
|
|
@end smallexample
|
|
|
|
@noindent
|
|
Here are some specific examples:
|
|
|
|
@smallexample @c projectfile
|
|
@group
|
|
List := () & File_Name; -- One string in this list
|
|
List2 := List & (File_Name & ".orig"); -- Two strings
|
|
Big_List := List & Lists2; -- Three strings
|
|
Illegal := "gnat.adc" & List2; -- Illegal, must start with list
|
|
@end group
|
|
@end smallexample
|
|
|
|
@c ---------------------------------------------
|
|
@node External Values
|
|
@subsection External Values
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
An external value is an expression whose value is obtained from the command
|
|
that invoked the processing of the current project file (typically a
|
|
@command{gnatmake} or @command{gprbuild} command).
|
|
|
|
There are two kinds of external values, one that returns a single string, and
|
|
one that returns a string list.
|
|
|
|
The syntax of a single string external value is:
|
|
|
|
@smallexample
|
|
external_value ::= @i{external} ( string_literal [, string_literal] )
|
|
@end smallexample
|
|
|
|
@noindent
|
|
The first string_literal is the string to be used on the command line or
|
|
in the environment to specify the external value. The second string_literal,
|
|
if present, is the default to use if there is no specification for this
|
|
external value either on the command line or in the environment.
|
|
|
|
Typically, the external value will either exist in the
|
|
^environment variables^logical name^
|
|
or be specified on the command line through the
|
|
@option{^-X^/EXTERNAL_REFERENCE=^@emph{vbl}=@emph{value}} switch. If both
|
|
are specified, then the command line value is used, so that a user can more
|
|
easily override the value.
|
|
|
|
The function @code{external} always returns a string. It is an error if the
|
|
value was not found in the environment and no default was specified in the
|
|
call to @code{external}.
|
|
|
|
An external reference may be part of a string expression or of a string
|
|
list expression, and can therefore appear in a variable declaration or
|
|
an attribute declaration.
|
|
|
|
Most of the time, this construct is used to initialize typed variables, which
|
|
are then used in @b{case} statements to control the value assigned to
|
|
attributes in various scenarios. Thus such variables are often called
|
|
@b{scenario variables}.
|
|
|
|
The syntax for a string list external value is:
|
|
|
|
@smallexample
|
|
external_value ::= @i{external_as_list} ( string_literal , string_literal )
|
|
@end smallexample
|
|
|
|
@noindent
|
|
The first string_literal is the string to be used on the command line or
|
|
in the environment to specify the external value. The second string_literal is
|
|
the separator between each component of the string list.
|
|
|
|
If the external value does not exist in the environment or on the command line,
|
|
the result is an empty list. This is also the case, if the separator is an
|
|
empty string or if the external value is only one separator.
|
|
|
|
Any separator at the beginning or at the end of the external value is
|
|
discarded. Then, if there is no separator in the external value, the result is
|
|
a string list with only one string. Otherwise, any string between the beginning
|
|
and the first separator, between two consecutive separators and between the
|
|
last separator and the end are components of the string list.
|
|
|
|
@smallexample
|
|
@i{external_as_list} ("SWITCHES", ",")
|
|
@end smallexample
|
|
|
|
@noindent
|
|
If the external value is "^-O2^-O2^,-g",
|
|
the result is ("^-O2^-O2^", "-g").
|
|
|
|
If the external value is ",^-O2^-O2^,-g,",
|
|
the result is also ("^-O2^-O2^", "-g").
|
|
|
|
if the external value is "^-gnatv^-gnatv^",
|
|
the result is ("^-gnatv^-gnatv^").
|
|
|
|
If the external value is ",,", the result is ("").
|
|
|
|
If the external value is ",", the result is (), the empty string list.
|
|
|
|
@c ---------------------------------------------
|
|
@node Typed String Declaration
|
|
@subsection Typed String Declaration
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
A @b{type declaration} introduces a discrete set of string literals.
|
|
If a string variable is declared to have this type, its value
|
|
is restricted to the given set of literals. These are the only named
|
|
types in project files. A string type may only be declared at the project
|
|
level, not inside a package.
|
|
|
|
@smallexample
|
|
typed_string_declaration ::=
|
|
@i{type} @i{<typed_string_>}_simple_name @i{is} ( string_literal @{, string_literal@} );
|
|
@end smallexample
|
|
|
|
@noindent
|
|
The string literals in the list are case sensitive and must all be different.
|
|
They may include any graphic characters allowed in Ada, including spaces.
|
|
Here is an example of a string type declaration:
|
|
|
|
@smallexample @c projectfile
|
|
type OS is ("NT", "nt", "Unix", "GNU/Linux", "other OS");
|
|
@end smallexample
|
|
|
|
@noindent
|
|
Variables of a string type are called @b{typed variables}; all other
|
|
variables are called @b{untyped variables}. Typed variables are
|
|
particularly useful in @code{case} constructions, to support conditional
|
|
attribute declarations. (@pxref{Case Constructions}).
|
|
|
|
A string type may be referenced by its name if it has been declared in the same
|
|
project file, or by an expanded name whose prefix is the name of the project
|
|
in which it is declared.
|
|
|
|
@c ---------------------------------------------
|
|
@node Variables
|
|
@subsection Variables
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
@b{Variables} store values (strings or list of strings) and can appear
|
|
as part of an expression. The declaration of a variable creates the
|
|
variable and assigns the value of the expression to it. The name of the
|
|
variable is available immediately after the assignment symbol, if you
|
|
need to reuse its old value to compute the new value. Before the completion
|
|
of its first declaration, the value of a variable defaults to the empty
|
|
string ("").
|
|
|
|
A @b{typed} variable can be used as part of a @b{case} expression to
|
|
compute the value, but it can only be declared once in the project file,
|
|
so that all case constructions see the same value for the variable. This
|
|
provides more consistency and makes the project easier to understand.
|
|
The syntax for its declaration is identical to the Ada syntax for an
|
|
object declaration. In effect, a typed variable acts as a constant.
|
|
|
|
An @b{untyped} variable can be declared and overridden multiple times
|
|
within the same project. It is declared implicitly through an Ada
|
|
assignment. The first declaration establishes the kind of the variable
|
|
(string or list of strings) and successive declarations must respect
|
|
the initial kind. Assignments are executed in the order in which they
|
|
appear, so the new value replaces the old one and any subsequent reference
|
|
to the variable uses the new value.
|
|
|
|
A variable may be declared at the project file level, or within a package.
|
|
|
|
@smallexample
|
|
typed_variable_declaration ::=
|
|
@i{<typed_variable_>}simple_name : @i{<typed_string_>}name := string_expression;
|
|
variable_declaration ::= @i{<variable_>}simple_name := expression;
|
|
@end smallexample
|
|
|
|
@noindent
|
|
Here are some examples of variable declarations:
|
|
|
|
@smallexample @c projectfile
|
|
@group
|
|
This_OS : OS := external ("OS"); -- a typed variable declaration
|
|
That_OS := "GNU/Linux"; -- an untyped variable declaration
|
|
|
|
Name := "readme.txt";
|
|
Save_Name := Name & ".saved";
|
|
|
|
Empty_List := ();
|
|
List_With_One_Element := ("-gnaty");
|
|
List_With_Two_Elements := List_With_One_Element & "-gnatg";
|
|
Long_List := ("main.ada", "pack1_.ada", "pack1.ada", "pack2_.ada");
|
|
@end group
|
|
@end smallexample
|
|
|
|
@noindent
|
|
A @b{variable reference} may take several forms:
|
|
|
|
@itemize @bullet
|
|
@item The simple variable name, for a variable in the current package (if any)
|
|
or in the current project
|
|
@item An expanded name, whose prefix is a context name.
|
|
|
|
@end itemize
|
|
|
|
@noindent
|
|
A @b{context} may be one of the following:
|
|
|
|
@itemize @bullet
|
|
@item The name of an existing package in the current project
|
|
@item The name of an imported project of the current project
|
|
@item The name of an ancestor project (i.e., a project extended by the current
|
|
project, either directly or indirectly)
|
|
@item An expanded name whose prefix is an imported/parent project name, and
|
|
whose selector is a package name in that project.
|
|
@end itemize
|
|
|
|
@c ---------------------------------------------
|
|
@node Case Constructions
|
|
@subsection Case Constructions
|
|
@c ---------------------------------------------
|
|
|
|
@noindent
|
|
A @b{case} statement is used in a project file to effect conditional
|
|
behavior. Through this statement, you can set the value of attributes
|
|
and variables depending on the value previously assigned to a typed
|
|
variable.
|
|
|
|
All choices in a choice list must be distinct. Unlike Ada, the choice
|
|
lists of all alternatives do not need to include all values of the type.
|
|
An @code{others} choice must appear last in the list of alternatives.
|
|
|
|
The syntax of a @code{case} construction is based on the Ada case statement
|
|
(although the @code{null} statement for empty alternatives is optional).
|
|
|
|
The case expression must be a typed string variable, whose value is often
|
|
given by an external reference (@pxref{External Values}).
|
|
|
|
Each alternative starts with the reserved word @code{when}, either a list of
|
|
literal strings separated by the @code{"|"} character or the reserved word
|
|
@code{others}, and the @code{"=>"} token.
|
|
Each literal string must belong to the string type that is the type of the
|
|
case variable.
|
|
After each @code{=>}, there are zero or more statements. The only
|
|
statements allowed in a case construction are other case constructions,
|
|
attribute declarations and variable declarations. String type declarations and
|
|
package declarations are not allowed. Variable declarations are restricted to
|
|
variables that have already been declared before the case construction.
|
|
|
|
@smallexample
|
|
case_statement ::=
|
|
@i{case} @i{<typed_variable_>}name @i{is} @{case_item@} @i{end case} ;
|
|
|
|
case_item ::=
|
|
@i{when} discrete_choice_list =>
|
|
@{case_statement
|
|
| attribute_declaration
|
|
| variable_declaration
|
|
| empty_declaration@}
|
|
|
|
discrete_choice_list ::= string_literal @{| string_literal@} | @i{others}
|
|
@end smallexample
|
|
|
|
@noindent
|
|
Here is a typical example:
|
|
|
|
@smallexample @c projectfile
|
|
@group
|
|
project MyProj is
|
|
type OS_Type is ("GNU/Linux", "Unix", "NT", "VMS");
|
|
OS : OS_Type := external ("OS", "GNU/Linux");
|
|
|
|
package Compiler is
|
|
case OS is
|
|
when "GNU/Linux" | "Unix" =>
|
|
for ^Switches^Switches^ ("Ada")
|
|
use ("-gnath");
|
|
when "NT" =>
|
|
for ^Switches^Switches^ ("Ada")
|
|
use ("^-gnatP^-gnatP^");
|
|
when others =>
|
|
null;
|
|
end case;
|
|
end Compiler;
|
|
end MyProj;
|
|
@end group
|
|
@end smallexample
|
|
|
|
@c ---------------------------------------------
|
|
@node Attributes
|
|
@subsection Attributes
|
|
@c ---------------------------------------------
|
|
|
|
@menu
|
|
* Project Level Attributes::
|
|
* Package Binder Attributes::
|
|
* Package Builder Attributes::
|
|
* Package Check Attributes::
|
|
* Package Clean Attributes::
|
|
* Package Compiler Attributes::
|
|
* Package Cross_Reference Attributes::
|
|
* Package Eliminate Attributes::
|
|
* Package Finder Attributes::
|
|
* Package ^gnatls^gnatls^ Attributes::
|
|
* Package ^gnatstub^gnatstub^ Attributes::
|
|
* Package IDE Attributes::
|
|
* Package Install Attributes::
|
|
* Package Linker Attributes::
|
|
* Package Metrics Attribute::
|
|
* Package Naming Attributes::
|
|
* Package Pretty_Printer Attributes::
|
|
* Package Remote Attributes::
|
|
* Package Stack Attributes::
|
|
* Package Synchronize Attributes::
|
|
@end menu
|
|
|
|
@noindent
|
|
A project (and its packages) may have @b{attributes} that define
|
|
the project's properties. Some attributes have values that are strings;
|
|
others have values that are string lists.
|
|
|
|
@smallexample
|
|
attribute_declaration ::=
|
|
simple_attribute_declaration | indexed_attribute_declaration
|
|
simple_attribute_declaration ::= @i{for} attribute_designator @i{use} expression ;
|
|
indexed_attribute_declaration ::=
|
|
@i{for} @i{<indexed_attribute_>}simple_name ( string_literal) @i{use} expression ;
|
|
attribute_designator ::=
|
|
@i{<simple_attribute_>}simple_name
|
|
| @i{<indexed_attribute_>}simple_name ( string_literal )
|
|
@end smallexample
|
|
|
|
@noindent
|
|
There are two categories of attributes: @b{simple attributes}
|
|
and @b{indexed attributes}.
|
|
Each simple attribute has a default value: the empty string (for string
|
|
attributes) and the empty list (for string list attributes).
|
|
An attribute declaration defines a new value for an attribute, and overrides
|
|
the previous value. The syntax of a simple attribute declaration is similar to
|
|
that of an attribute definition clause in Ada.
|
|
|
|
Some attributes are indexed. These attributes are mappings whose
|
|
domain is a set of strings. They are declared one association
|
|
at a time, by specifying a point in the domain and the corresponding image
|
|
of the attribute.
|
|
Like untyped variables and simple attributes, indexed attributes
|
|
may be declared several times. Each declaration supplies a new value for the
|
|
attribute, and replaces the previous setting.
|
|
|
|
Here are some examples of attribute declarations:
|
|
|
|
@smallexample @c projectfile
|
|
-- simple attributes
|
|
for Object_Dir use "objects";
|
|
for Source_Dirs use ("units", "test/drivers");
|
|
|
|
-- indexed attributes
|
|
for Body ("main") use "Main.ada";
|
|
for ^Switches^Switches^ ("main.ada")
|
|
use ("-v", "^-gnatv^-gnatv^");
|
|
for ^Switches^Switches^ ("main.ada") use Builder'Switches ("main.ada") & "-g";
|
|
|
|
-- indexed attributes copy (from package Builder in project Default)
|
|
-- The package name must always be specified, even if it is the current
|
|
-- package.
|
|
for Default_Switches use Default.Builder'Default_Switches;
|
|
@end smallexample
|
|
|
|
@noindent
|
|
Attributes references may appear anywhere in expressions, and are used
|
|
to retrieve the value previously assigned to the attribute. If an attribute
|
|
has not been set in a given package or project, its value defaults to the
|
|
empty string or the empty list.
|
|
|
|
@smallexample
|
|
attribute_reference ::= attribute_prefix ' @i{<simple_attribute>_}simple_name [ (string_literal) ]
|
|
attribute_prefix ::= @i{project}
|
|
| @i{<project_>}simple_name
|
|
| package_identifier
|
|
| @i{<project_>}simple_name . package_identifier
|
|
@end smallexample
|
|
|
|
@noindent
|
|
Examples are:
|
|
|
|
@smallexample @c projectfile
|
|
project'Object_Dir
|
|
Naming'Dot_Replacement
|
|
Imported_Project'Source_Dirs
|
|
Imported_Project.Naming'Casing
|
|
Builder'Default_Switches ("Ada")
|
|
@end smallexample
|
|
|
|
@noindent
|
|
The prefix of an attribute may be:
|
|
|
|
@itemize @bullet
|
|
@item @code{project} for an attribute of the current project
|
|
@item The name of an existing package of the current project
|
|
@item The name of an imported project
|
|
@item The name of a parent project that is extended by the current project
|
|
@item An expanded name whose prefix is imported/parent project name,
|
|
and whose selector is a package name
|
|
|
|
@end itemize
|
|
|
|
@noindent
|
|
|
|
In the following sections, all predefined attributes are succinctly described,
|
|
first the project level attributes, that is those attributes that are not in a
|
|
package, then the attributes in the different packages.
|
|
|
|
It is possible for different tools to create dynamically new packages with
|
|
attributes, or new attribute in predefined packages. These attributes are
|
|
not documented here.
|
|
|
|
The attributes under Configuration headings are usually found only in
|
|
configuration project files.
|
|
|
|
The characteristics of each attribute are indicated as follows:
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Type of value}
|
|
|
|
The value of an attribute may be a single string, indicated by the word
|
|
"single", or a string list, indicated by the word "list".
|
|
|
|
@item @b{Read-only}
|
|
|
|
When the attribute is read-only, that is when it is not allowed to declare
|
|
the attribute, this is indicated by the words "read-only".
|
|
|
|
@item @b{Optional index}
|
|
|
|
If it is allowed in the value of the attribute (both single and list) to have
|
|
an optional index, this is indicated by the words "optional index".
|
|
|
|
@item @b{Indexed attribute}
|
|
|
|
When an it is an indexed attribute, this is indicated by the word "indexed".
|
|
|
|
@item @b{Case-sensitivity of the index}
|
|
|
|
For an indexed attribute, if the index is case-insensitive, this is indicated
|
|
by the words "case-insensitive index".
|
|
|
|
@item @b{File name index}
|
|
|
|
For an indexed attribute, when the index is a file name, this is indicated by
|
|
the words "file name index". The index may or may not be case-sensitive,
|
|
depending on the platform.
|
|
|
|
@item @b{others allowed in index}
|
|
|
|
For an indexed attribute, if it is allowed to use @b{others} as the index,
|
|
this is indicated by the words "others allowed".
|
|
|
|
@end itemize
|
|
|
|
@node Project Level Attributes
|
|
@subsubsection Project Level Attributes
|
|
@noindent
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{General}
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Name}: single, read-only
|
|
|
|
The name of the project.
|
|
|
|
@item @b{Project_Dir}: single, read-only
|
|
|
|
The path name of the project directory.
|
|
|
|
@item @b{Main}: list, optional index
|
|
|
|
The list of main sources for the executables.
|
|
|
|
@item @b{Languages}: list
|
|
|
|
The list of languages of the sources of the project.
|
|
|
|
@item @b{Roots}: list, indexed, file name index
|
|
|
|
The index is the file name of an executable source. Indicates the list of units
|
|
from the main project that need to be bound and linked with their closures
|
|
with the executable. The index is either a file name, a language name or "*".
|
|
The roots for an executable source are those in @b{Roots} with an index that
|
|
is the executable source file name, if declared. Otherwise, they are those in
|
|
@b{Roots} with an index that is the language name of the executable source,
|
|
if present. Otherwise, they are those in @b{Roots ("*")}, if declared. If none
|
|
of these three possibilities are declared, then there are no roots for the
|
|
executable source.
|
|
|
|
@item @b{Externally_Built}: single
|
|
|
|
Indicates if the project is externally built.
|
|
Only case-insensitive values allowed are "true" and "false", the default.
|
|
|
|
@end itemize
|
|
@noindent
|
|
|
|
@item @b{Directories}
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Object_Dir}: single
|
|
|
|
Indicates the object directory for the project.
|
|
|
|
@item @b{Exec_Dir}: single
|
|
|
|
Indicates the exec directory for the project, that is the directory where the
|
|
executables are.
|
|
|
|
@item @b{Source_Dirs}: list
|
|
|
|
The list of source directories of the project.
|
|
|
|
@item @b{Inherit_Source_Path}: list, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is a list of language names. Indicates that
|
|
in the source search path of the index language the source directories of
|
|
the languages in the list should be included.
|
|
|
|
Example:
|
|
|
|
for Inherit_Source_Path ("C++") use ("C");
|
|
|
|
@item @b{Exclude_Source_Dirs}: list
|
|
|
|
The list of directories that are included in Source_Dirs but are not source
|
|
directories of the project.
|
|
|
|
@item @b{Ignore_Source_Sub_Dirs}: list
|
|
|
|
Value is a list of simple names for subdirectories that are removed from the
|
|
list of source directories, including theur subdirectories.
|
|
|
|
@end itemize
|
|
|
|
@item @b{Source Files}
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Source_Files}: list
|
|
|
|
Value is a list of source file simple names.
|
|
|
|
@item @b{Locally_Removed_Files}: list
|
|
|
|
Obsolescent. Equivalent to Excluded_Source_Files.
|
|
|
|
@item @b{Excluded_Source_Files}: list
|
|
|
|
Value is a list of simple file names that are not sources of the project.
|
|
Allows to remove sources that are inherited or found in the source directories
|
|
and that match the naming scheme.
|
|
|
|
@item @b{Source_List_File}: single
|
|
|
|
Value is a text file name that contains a list of source file simple names,
|
|
one on each line.
|
|
|
|
@item @b{Excluded_Source_List_File}: single
|
|
|
|
Value is a text file name that contains a list of file simple names that
|
|
are not sources of the project.
|
|
|
|
@item @b{Interfaces}: list
|
|
|
|
Value is a list of file names that constitutes the interfaces of the project.
|
|
|
|
@end itemize
|
|
|
|
@item @b{Aggregate Projects}
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Project_Files}: list
|
|
|
|
Value is the list of aggregated projects.
|
|
|
|
@item @b{Project_Path}: list
|
|
|
|
Value is a list of directories that are added to the project search path when
|
|
looking for the aggregated projects.
|
|
|
|
@item @b{External}: single, indexed
|
|
|
|
Index is the name of an external reference. Value is the value of the
|
|
external reference to be used when parsing the aggregated projects.
|
|
|
|
@end itemize
|
|
|
|
@item @b{Libraries}
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Library_Dir}: single
|
|
|
|
Value is the name of the library directory. This attribute needs to be
|
|
declared for each library project.
|
|
|
|
@item @b{Library_Name}: single
|
|
|
|
Value is the name of the library. This attribute needs to be declared or
|
|
inherited for each library project.
|
|
|
|
@item @b{Library_Kind}: single
|
|
|
|
Specifies the kind of library: static library (archive) or shared library.
|
|
Case-insensitive values must be one of "static" for archives (the default) or
|
|
"dynamic" or "relocatable" for shared libraries.
|
|
|
|
@item @b{Library_Version}: single
|
|
|
|
Value is the name of the library file.
|
|
|
|
@item @b{Library_Interface}: list
|
|
|
|
Value is the list of unit names that constitutes the interfaces
|
|
of a Stand-Alone Library project.
|
|
|
|
@item @b{Library_Standalone}: single
|
|
|
|
Specifies if a Stand-Alone Library (SAL) is encapsulated or not.
|
|
Only authorized case-insensitive values are "standard" for non encapsulated
|
|
SALs, "encapsulated" for encapsulated SALs or "no" for non SAL library project.
|
|
|
|
@item @b{Library_Encapsulated_Options}: list
|
|
|
|
Value is a list of options that need to be used when linking an encapsulated
|
|
Stand-Alone Library.
|
|
|
|
@item @b{Library_Encapsulated_Supported}: single
|
|
|
|
Indicates if encapsulated Stand-Alone Libraries are supported. Only
|
|
authorized case-insensitive values are "true" and "false" (the default).
|
|
|
|
@item @b{Library_Auto_Init}: single
|
|
|
|
Indicates if a Stand-Alone Library is auto-initialized. Only authorized
|
|
case-insentive values are "true" and "false".
|
|
|
|
@item @b{Leading_Library_Options}: list
|
|
|
|
Value is a list of options that are to be used at the beginning of
|
|
the command line when linking a shared library.
|
|
|
|
@item @b{Library_Options}: list
|
|
|
|
Value is a list of options that are to be used when linking a shared library.
|
|
|
|
@item @b{Library_Rpath_Options}: list, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is a list of options for an invocation of the
|
|
compiler of the language. This invocation is done for a shared library project
|
|
with sources of the language. The output of the invocation is the path name
|
|
of a shared library file. The directory name is to be put in the run path
|
|
option switch when linking the shared library for the project.
|
|
|
|
@item @b{Library_Src_Dir}: single
|
|
|
|
Value is the name of the directory where copies of the sources of the
|
|
interfaces of a Stand-Alone Library are to be copied.
|
|
|
|
@item @b{Library_ALI_Dir}: single
|
|
|
|
Value is the name of the directory where the ALI files of the interfaces
|
|
of a Stand-Alone Library are to be copied. When this attribute is not declared,
|
|
the directory is the library directory.
|
|
|
|
@item @b{Library_gcc}: single
|
|
|
|
Obsolescent attribute. Specify the linker driver used to link a shared library.
|
|
Use instead attribute Linker'Driver.
|
|
|
|
@item @b{Library_Symbol_File}: single
|
|
|
|
Value is the name of the library symbol file.
|
|
|
|
@item @b{Library_Symbol_Policy}: single
|
|
|
|
Indicates the symbol policy kind. Only authorized case-insensitive values are
|
|
"autonomous", "default", "compliant", "controlled" or "direct".
|
|
|
|
@item @b{Library_Reference_Symbol_File}: single
|
|
|
|
Value is the name of the reference symbol file.
|
|
|
|
@end itemize
|
|
|
|
@item @b{Configuration - General}
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Default_Language}: single
|
|
|
|
Value is the case-insensitive name of the language of a project when attribute
|
|
Languages is not specified.
|
|
|
|
@item @b{Run_Path_Option}: list
|
|
|
|
Value is the list of switches to be used when specifying the run path option
|
|
in an executable.
|
|
|
|
@item @b{Run_Path_Origin}: single
|
|
|
|
Value is the the string that may replace the path name of the executable
|
|
directory in the run path options.
|
|
|
|
@item @b{Separate_Run_Path_Options}: single
|
|
|
|
Indicates if there may be or not several run path options specified when
|
|
linking an executable. Only authorized case-insensitive b=values are "true" or
|
|
"false" (the default).
|
|
|
|
@item @b{Toolchain_Version}: single, indexed, case-insensitive index
|
|
|
|
Index is a language name. Specify the version of a toolchain for a language.
|
|
|
|
@item @b{Toolchain_Description}: single, indexed, case-insensitive index
|
|
|
|
Obsolescent. No longer used.
|
|
|
|
@item @b{Object_Generated}: single, indexed, case-insensitive index
|
|
|
|
Index is a language name. Indicates if invoking the compiler for a language
|
|
produces an object file. Only authorized case-insensitive values are "false"
|
|
and "true" (the default).
|
|
|
|
@item @b{Objects_Linked}: single, indexed, case-insensitive index
|
|
|
|
Index is a language name. Indicates if the object files created by the compiler
|
|
for a language need to be linked in the executable. Only authorized
|
|
case-insensitive values are "false" and "true" (the default).
|
|
|
|
@item @b{Target}: single
|
|
|
|
Value is the name of the target platform.
|
|
|
|
@end itemize
|
|
|
|
@item @b{Configuration - Libraries}
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Library_Builder}: single
|
|
|
|
Value is the path name of the application that is to be used to build
|
|
libraries. Usually the path name of "gprlib".
|
|
|
|
@item @b{Library_Support}: single
|
|
|
|
Indicates the level of support of libraries. Only authorized case-insensitive
|
|
values are "static_only", "full" or "none" (the default).
|
|
|
|
@end itemize
|
|
|
|
@item @b{Configuration - Archives}
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Archive_Builder}: list
|
|
|
|
Value is the name of the application to be used to create a static library
|
|
(archive), followed by the options to be used.
|
|
|
|
@item @b{Archive_Builder_Append_Option}: list
|
|
|
|
Value is the list of options to be used when invoking the archive builder
|
|
to add project files into an archive.
|
|
|
|
@item @b{Archive_Indexer}: list
|
|
|
|
Value is the name of the archive indexer, followed by the required options.
|
|
|
|
@item @b{Archive_Suffix}: single
|
|
|
|
Value is the extension of archives. When not declared, the extension is ".a".
|
|
|
|
@item @b{Library_Partial_Linker}: list
|
|
|
|
Value is the name of the partial linker executable, followed by the required
|
|
options.
|
|
|
|
@end itemize
|
|
|
|
@item @b{Configuration - Shared Libraries}
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Shared_Library_Prefix}: single
|
|
|
|
Value is the prefix in the name of shared library files. When not declared,
|
|
the prefix is "lib".
|
|
|
|
@item @b{Shared_Library_Suffix}: single
|
|
|
|
Value is the the extension of the name of shared library files. When not
|
|
declared, the extension is ".so".
|
|
|
|
@item @b{Symbolic_Link_Supported}: single
|
|
|
|
Indicates if symbolic links are supported on the platform. Only authorized
|
|
case-insensitive values are "true" and "false" (the default).
|
|
|
|
@item @b{Library_Major_Minor_Id_Supported}: single
|
|
|
|
Indicates if major and minor ids for shared library names are supported on
|
|
the platform. Only authorized case-insensitive values are "true" and "false"
|
|
(the default).
|
|
|
|
@item @b{Library_Auto_Init_Supported}: single
|
|
|
|
Indicates if auto-initialization of Stand-Alone Libraries is supported. Only
|
|
authorized case-insensitive values are "true" and "false" (the default).
|
|
|
|
@item @b{Shared_Library_Minimum_Switches}: list
|
|
|
|
Value is the list of required switches when linking a shared library.
|
|
|
|
@item @b{Library_Version_Switches}: list
|
|
|
|
Value is the list of switches to specify a internal name for a shared library.
|
|
|
|
@item @b{Library_Install_Name_Option}: single
|
|
|
|
Value is the name of the option that needs to be used, concatenated with the
|
|
path name of the library file, when linking a shared library.
|
|
|
|
@item @b{Runtime_Library_Dir}: single, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the path name of the directory where the
|
|
runtime libraries are located.
|
|
|
|
@item @b{Runtime_Source_Dir}: single, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the path name of the directory where the
|
|
sources of runtime libraries are located.
|
|
|
|
@end itemize
|
|
|
|
@end itemize
|
|
|
|
@node Package Binder Attributes
|
|
@subsubsection Package Binder Attributes
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{General}
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Default_Switches}: list, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the list of switches to be used when binding
|
|
code of the language, if there is no applicable attribute ^Switches^Switches^.
|
|
|
|
@item @b{^Switches^Switches^}: list, optional index, indexed,
|
|
case-insensitive index, others allowed
|
|
|
|
Index is either a language name or a source file name. Value is the list of
|
|
switches to be used when binding code. Index is either the source file name
|
|
of the executable to be bound or the language name of the code to be bound.
|
|
|
|
@end itemize
|
|
|
|
@item @b{Configuration - Binding}
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Driver}: single, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the name of the application to be used when
|
|
binding code of the language.
|
|
|
|
@item @b{Required_Switches}: list, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the list of the required switches to be
|
|
used when binding code of the language.
|
|
|
|
@item @b{Prefix}: single, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is a prefix to be used for the binder exchange
|
|
file name for the language. Used to have different binder exchange file names
|
|
when binding different languages.
|
|
|
|
@item @b{Objects_Path}: single,indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the name of the environment variable that
|
|
contains the path for the object directories.
|
|
|
|
@item @b{Object_Path_File}: single,indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the name of the environment variable. The
|
|
value of the environment variable is the path name of a text file that
|
|
contains the list of object directories.
|
|
|
|
@end itemize
|
|
|
|
@end itemize
|
|
|
|
@node Package Builder Attributes
|
|
@subsubsection Package Builder Attributes
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Default_Switches}: list, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the list of builder switches to be used when
|
|
building an executable of the language, if there is no applicable attribute
|
|
Switches.
|
|
|
|
@item @b{^Switches^Switches^}: list, optional index, indexed, case-insensitive index,
|
|
others allowed
|
|
|
|
Index is either a language name or a source file name. Value is the list of
|
|
builder switches to be used when building an executable. Index is either the
|
|
source file name of the executable to be built or its language name.
|
|
|
|
@item @b{Global_Compilation_Switches}: list, optional index, indexed,
|
|
case-insensitive index
|
|
|
|
Index is either a language name or a source file name. Value is the list of
|
|
compilation switches to be used when building an executable. Index is either
|
|
the source file name of the executable to be built or its language name.
|
|
|
|
@item @b{Executable}: single, indexed, case-insensitive index
|
|
|
|
Index is an executable source file name. Value is the simple file name of the
|
|
executable to be built.
|
|
|
|
@item @b{Executable_Suffix}: single
|
|
|
|
Value is the extension of the file names of executable. When not specified,
|
|
the extension is the default extension of executables on the platform.
|
|
|
|
@item @b{Global_Configuration_Pragmas}: single
|
|
|
|
Value is the file name of a configuration pragmas file that is specified to
|
|
the Ada compiler when compiling any Ada source in the project tree.
|
|
|
|
@item @b{Global_Config_File}: single, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the file name of a configuration file that
|
|
is specified to the compiler when compiling any source of the language in the
|
|
project tree.
|
|
|
|
@end itemize
|
|
|
|
@node Package Check Attributes
|
|
@subsubsection Package Check Attributes
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Default_Switches}: list, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is a list of switches to be used when invoking
|
|
@code{gnatcheck} for a source of the language, if there is no applicable
|
|
attribute ^Switches^Switches^.
|
|
|
|
@item @b{^Switches^Switches^}: list, optional index, indexed, case-insensitive index,
|
|
others allowed
|
|
|
|
Index is a source file name. Value is the list of switches to be used when
|
|
invoking @code{gnatcheck} for the source.
|
|
|
|
@end itemize
|
|
|
|
@node Package Clean Attributes
|
|
@subsubsection Package Clean Attributes
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{^Switches^Switches^}: list
|
|
|
|
Value is a list of switches to be used by the cleaning application.
|
|
|
|
@item @b{Source_Artifact_Extensions}: list, indexed, case-insensitive index
|
|
|
|
Index is a language names. Value is the list of extensions for file names
|
|
derived from object file names that need to be cleaned in the object
|
|
directory of the project.
|
|
|
|
@item @b{Object_Artifact_Extensions}: list, indexed, case-insensitive index
|
|
|
|
Index is a language names. Value is the list of extensions for file names
|
|
derived from source file names that need to be cleaned in the object
|
|
directory of the project.
|
|
|
|
@item @b{Artifacts_In_Object_Dir}: single
|
|
|
|
Value is a list of file names expressed as regular expressions that are to be
|
|
deleted by gprclean in the object directory of the project.
|
|
|
|
@item @b{Artifacts_In_Exec_Dir}: single
|
|
|
|
Value is list of file names expressed as regular expressions that are to be
|
|
deleted by gprclean in the exec directory of the main project.
|
|
|
|
@end itemize
|
|
|
|
@node Package Compiler Attributes
|
|
@subsubsection Package Compiler Attributes
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{General}
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Default_Switches}: list, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is a list of switches to be used when invoking
|
|
the compiler for the language for a source of the project, if there is no
|
|
applicable attribute Switches.
|
|
|
|
@item @b{^Switches^Switches^}: list, optional index, indexed, case-insensitive index,
|
|
others allowed
|
|
|
|
Index is a source file name or a language name. Value is the list of switches
|
|
to be used when invoking the compiler for the source or for its language.
|
|
|
|
@item @b{Local_Configuration_Pragmas}: single
|
|
|
|
Value is the file name of a configuration pragmas file that is specified to
|
|
the Ada compiler when compiling any Ada source in the project.
|
|
|
|
@item @b{Local_Config_File}: single, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the file name of a configuration file that
|
|
is specified to the compiler when compiling any source of the language in the
|
|
project.
|
|
|
|
@end itemize
|
|
|
|
@item @b{Configuration - Compiling}
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Driver}: single, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the name of the executable for the compiler
|
|
of the language.
|
|
|
|
@item @b{Language_Kind}: single, indexed, case-insensitive index
|
|
|
|
Index is a language name. Indicates the kind of the language, either file based
|
|
or unit based. Only authorized case-insensitive values are "unit_based" and
|
|
"file_based" (the default).
|
|
|
|
@item @b{Dependency_Kind}: : single, indexed, case-insensitive index
|
|
|
|
Index is a language name. Indicates how the dependencies are handled for the
|
|
language. Only authorized case-insensitive values are "makefile", "ali_file",
|
|
"ali_closure" or "none" (the default.
|
|
|
|
@item @b{Required_Switches}: list, indexed, case-insensitive index
|
|
|
|
Equivalent to attribute Leading_Required_Switches.
|
|
|
|
@item @b{Leading_Required_Switches}: list, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the list of the minimum switches to be used
|
|
at the beginning of the command line when invoking the compiler for the
|
|
language.
|
|
|
|
@item @b{Trailing_Required_Switches}: list, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the list of the minimum switches to be used
|
|
at the end of the command line when invoking the compiler for the language.
|
|
|
|
@item @b{PIC_Option}: list, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the list of switches to be used when
|
|
compiling a source of the language when the project is a shared library
|
|
project.
|
|
|
|
@item @b{Path_Syntax}: single, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the kind of path syntax to be used when
|
|
invoking the compiler for the language. Only authorized case-insensitive
|
|
values are "canonical" and "host" (the default).
|
|
|
|
@item @b{Source_File_Switches}: single, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is a list of switches to be used just before
|
|
the path name of the source to compile when invoking the compiler for a source
|
|
of the language.
|
|
|
|
@item @b{Object_File_Suffix}: single, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the extension of the object files created
|
|
by the compiler of the language. When not specified, the extension is the
|
|
default one for the platform.
|
|
|
|
@item @b{Object_File_Switches}: list, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the list of switches to be used by the
|
|
compiler of the language to specify the path name of the object file. When not
|
|
specified, the switch used is "-o".
|
|
|
|
@item @b{Multi_Unit_Switches}: list, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the list of switches to be used to compile
|
|
a unit in a multi unit source of the language. The index of the unit in the
|
|
source is concatenated with the last switches in the list.
|
|
|
|
@item @b{Multi_Unit_Object_Separator}: single, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the string to be used in the object file
|
|
name before the index of the unit, when compiling a unit in a multi unit source
|
|
of the language.
|
|
|
|
@end itemize
|
|
|
|
@item @b{Configuration - Mapping Files}
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Mapping_File_Switches}: list, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the list of switches to be used to specify
|
|
a mapping file when invoking the compiler for a source of the language.
|
|
|
|
@item @b{Mapping_Spec_Suffix}: single, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the suffix to be used in a mapping file
|
|
to indicate that the source is a spec.
|
|
|
|
@item @b{Mapping_Body_Suffix}: single, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the suffix to be used in a mapping file
|
|
to indicate that the source is a body.
|
|
|
|
@end itemize
|
|
|
|
@item @b{Configuration - Config Files}
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Config_File_Switches}: list: single, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the list of switches to specify to the
|
|
compiler of the language a configuration file.
|
|
|
|
@item @b{Config_Body_File_Name}: single, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the template to be used to indicate a
|
|
configuration specific to a body of the language in a configuration
|
|
file.
|
|
|
|
@item @b{Config_Body_File_Name_Index}: single, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the template to be used to indicate a
|
|
configuration specific to the body a unit in a multi unit source of the
|
|
language in a configuration file.
|
|
|
|
@item @b{Config_Body_File_Name_Pattern}: single, indexed,
|
|
case-insensitive index
|
|
|
|
Index is a language name. Value is the template to be used to indicate a
|
|
configuration for all bodies of the languages in a configuration file.
|
|
|
|
@item @b{Config_Spec_File_Name}: single, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the template to be used to indicate a
|
|
configuration specific to a spec of the language in a configuration
|
|
file.
|
|
|
|
@item @b{Config_Spec_File_Name_Index}: single, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the template to be used to indicate a
|
|
configuration specific to the spec a unit in a multi unit source of the
|
|
language in a configuration file.
|
|
|
|
@item @b{Config_Spec_File_Name_Pattern}: single, indexed,
|
|
case-insensitive index
|
|
|
|
Index is a language name. Value is the template to be used to indicate a
|
|
configuration for all specs of the languages in a configuration file.
|
|
|
|
@item @b{Config_File_Unique}: single, indexed, case-insensitive index
|
|
|
|
Index is a language name. Indicates if there should be only one configuration
|
|
file specified to the compiler of the language. Only authorized
|
|
case-insensitive values are "true" and "false" (the default).
|
|
|
|
@end itemize
|
|
|
|
@item @b{Configuration - Dependencies}
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Dependency_Switches}: list, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the list of switches to be used to specify
|
|
to the compiler the dependency file when the dependency kind of the language is
|
|
file based, and when Dependency_Driver is not specified for the language.
|
|
|
|
@item @b{Dependency_Driver}: list, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the name of the executable to be used to
|
|
create the dependency file for a source of the language, followed by the
|
|
required switches.
|
|
|
|
@end itemize
|
|
|
|
@item @b{Configuration - Search Paths}
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Include_Switches}: list, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the list of switches to specify to the
|
|
compiler of the language to indicate a directory to look for sources.
|
|
|
|
@item @b{Include_Path}: single, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the name of an environment variable that
|
|
contains the path of all the directories that the compiler of the language
|
|
may search for sources.
|
|
|
|
@item @b{Include_Path_File}: single, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the name of an environment variable the
|
|
value of which is the path name of a text file that contains the directories
|
|
that the compiler of the language may search for sources.
|
|
|
|
@item @b{Object_Path_Switches}: list, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the list of switches to specify to the
|
|
compiler of the language the name of a text file that contains the list of
|
|
object directories. When this attribute is not declared, the text file is
|
|
not created.
|
|
|
|
@end itemize
|
|
|
|
@end itemize
|
|
|
|
@node Package Cross_Reference Attributes
|
|
@subsubsection Package Cross_Reference Attributes
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Default_Switches}: list, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is a list of switches to be used when invoking
|
|
@code{gnatxref} for a source of the language, if there is no applicable
|
|
attribute Switches.
|
|
|
|
@item @b{^Switches^Switches^}: list, optional index, indexed, case-insensitive index,
|
|
others allowed
|
|
|
|
Index is a source file name. Value is the list of switches to be used when
|
|
invoking @code{gnatxref} for the source.
|
|
|
|
@end itemize
|
|
|
|
@node Package Eliminate Attributes
|
|
@subsubsection Package Eliminate Attributes
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Default_Switches}: list, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is a list of switches to be used when invoking
|
|
@code{gnatelim} for a source of the language, if there is no applicable
|
|
attribute Switches.
|
|
|
|
@item @b{^Switches^Switches^}: list, optional index, indexed, case-insensitive index,
|
|
others allowed
|
|
|
|
Index is a source file name. Value is the list of switches to be used when
|
|
invoking @code{gnatelim} for the source.
|
|
|
|
@end itemize
|
|
|
|
@node Package Finder Attributes
|
|
@subsubsection Package Finder Attributes
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Default_Switches}: list, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is a list of switches to be used when invoking
|
|
@code{gnatfind} for a source of the language, if there is no applicable
|
|
attribute Switches.
|
|
|
|
@item @b{^Switches^Switches^}: list, optional index, indexed, case-insensitive index,
|
|
others allowed
|
|
|
|
Index is a source file name. Value is the list of switches to be used when
|
|
invoking @code{gnatfind} for the source.
|
|
|
|
@end itemize
|
|
|
|
@node Package ^gnatls^gnatls^ Attributes
|
|
@subsubsection Package ^gnatls^gnatls^ Attributes
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{^Switches^Switches^}: list
|
|
|
|
Value is a list of switches to be used when invoking @code{gnatls}.
|
|
|
|
@end itemize
|
|
|
|
@node Package ^gnatstub^gnatstub^ Attributes
|
|
@subsubsection Package ^gnatstub^gnatstub^ Attributes
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Default_Switches}: list, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is a list of switches to be used when invoking
|
|
@code{gnatstub} for a source of the language, if there is no applicable
|
|
attribute ^Switches^Switches^.
|
|
|
|
@item @b{^Switches^Switches^}: list, optional index, indexed, case-insensitive index,
|
|
others allowed
|
|
|
|
Index is a source file name. Value is the list of switches to be used when
|
|
invoking @code{gnatstub} for the source.
|
|
|
|
@end itemize
|
|
|
|
@node Package IDE Attributes
|
|
@subsubsection Package IDE Attributes
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Default_Switches}: list, indexed
|
|
|
|
Index is the name of an external tool that the GNAT Programming System (GPS)
|
|
is supporting. Value is a list of switches to use when invoking that tool.
|
|
|
|
@item @b{Remote_Host}: single
|
|
|
|
Value is a string that designates the remote host in a cross-compilation
|
|
environment, to be used for remote compilation and debugging. This attribute
|
|
should not be specified when running on the local machine.
|
|
|
|
@item @b{Program_Host}: single
|
|
|
|
Value is a string that specifies the name of IP address of the embedded target
|
|
in a cross-compilation environment, on which the program should execute.
|
|
|
|
@item @b{Communication_Protocol}: single
|
|
|
|
Value is the name of the protocol to use to communicate with the target
|
|
in a cross-compilation environment, for example @code{"wtx"} or
|
|
@code{"vxworks"}.
|
|
|
|
@item @b{Compiler_Command}: single, indexed, case-insensitive index
|
|
|
|
Index is a language Name. Value is a string that denotes the command to be
|
|
used to invoke the compiler. The value of @code{Compiler_Command ("Ada")} is
|
|
expected to be compatible with @command{gnatmake}, in particular in
|
|
the handling of switches.
|
|
|
|
@item @b{Debugger_Command}: single
|
|
|
|
Value is a string that specifies the name of the debugger to be used, such as
|
|
gdb, powerpc-wrs-vxworks-gdb or gdb-4.
|
|
|
|
@item @b{^gnatlist^gnatlist^}: single
|
|
|
|
Value is a string that specifies the name of the @command{^gnatls^gnatls^} utility
|
|
to be used to retrieve information about the predefined path; for example,
|
|
@code{"^gnatls^gnatls^"}, @code{"powerpc-wrs-vxworks-gnatls"}.
|
|
|
|
@item @b{VCS_Kind}: single
|
|
|
|
Value is a string used to specify the Version Control System (VCS) to be used
|
|
for this project, for example "Subversion", "ClearCase". If the
|
|
value is set to "Auto", the IDE will try to detect the actual VCS used
|
|
on the list of supported ones.
|
|
|
|
@item @b{VCS_File_Check}: single
|
|
|
|
Value is a string that specifies the command used by the VCS to check
|
|
the validity of a file, either when the user explicitly asks for a check,
|
|
or as a sanity check before doing the check-in.
|
|
|
|
@item @b{VCS_Log_Check}: single
|
|
|
|
Value is a string that specifies the command used by the VCS to check
|
|
the validity of a log file.
|
|
|
|
@item @b{Documentation_Dir}: single
|
|
|
|
Value is the directory used to generate the documentation of source code.
|
|
|
|
@end itemize
|
|
|
|
@node Package Install Attributes
|
|
@subsubsection Package Install Attributes
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Prefix}: single
|
|
|
|
Value is the install destination directory.
|
|
|
|
@item @b{Sources_Subdir}: single
|
|
|
|
Value is the sources directory or subdirectory of Prefix.
|
|
|
|
@item @b{Exec_Subdir}: single
|
|
|
|
Value is the executables directory or subdirectory of Prefix.
|
|
|
|
@item @b{Lib_Subdir}: single
|
|
|
|
Value is library directory or subdirectory of Prefix.
|
|
|
|
@item @b{Project_Subdir}: single
|
|
|
|
Value is the project directory or subdirectory of Prefix.
|
|
|
|
@item @b{Active}: single
|
|
|
|
Indicates that the project is to be installed or not. Case-insensitive value
|
|
"false" means that the project is not to be installed, all other values mean
|
|
that the project is to be installed.
|
|
|
|
@end itemize
|
|
|
|
@node Package Linker Attributes
|
|
@subsubsection Package Linker Attributes
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{General}
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Required_Switches}: list
|
|
|
|
Value is a list of switches that are required when invoking the linker to link
|
|
an executable.
|
|
|
|
@item @b{Default_Switches}: list, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is a list of switches for the linker when
|
|
linking an executable for a main source of the language, when there is no
|
|
applicable Switches.
|
|
|
|
@item @b{Leading_Switches}: list, optional index, indexed,
|
|
case-insensitive index, others allowed
|
|
|
|
Index is a source file name or a language name. Value is the list of switches
|
|
to be used at the beginning of the command line when invoking the linker to
|
|
build an executable for the source or for its language.
|
|
|
|
@item @b{^Switches^Switches^}: list, optional index, indexed, case-insensitive index,
|
|
others allowed
|
|
|
|
Index is a source file name or a language name. Value is the list of switches
|
|
to be used when invoking the linker to build an executable for the source or
|
|
for its language.
|
|
|
|
@item @b{Trailing_Switches}: list, optional index, indexed,
|
|
case-insensitive index, others allowed
|
|
|
|
Index is a source file name or a language name. Value is the list of switches
|
|
to be used at the end of the command line when invoking the linker to
|
|
build an executable for the source or for its language. These switches may
|
|
override the Required_Switches.
|
|
|
|
@item @b{Linker_Options}: list
|
|
|
|
Value is a list of switches/options that are to be added when linking an
|
|
executable from a project importing the current project directly or indirectly.
|
|
Linker_Options are not used when linking an executable from the current
|
|
project.
|
|
|
|
@item @b{Map_File_Option}: single
|
|
|
|
Value is the switch to specify the map file name that the linker needs to
|
|
create.
|
|
|
|
@end itemize
|
|
|
|
@item @b{Configuration - Linking}
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Driver}: single
|
|
|
|
Value is the name of the linker executable.
|
|
|
|
@end itemize
|
|
|
|
@item @b{Configuration - Response Files}
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Max_Command_Line_Length}: single
|
|
|
|
Value is the maximum number of character in the command line when invoking
|
|
the linker to link an executable.
|
|
|
|
@item @b{Response_File_Format}: single
|
|
|
|
Indicates the kind of response file to create when the length of the linking
|
|
command line is too large. Only authorized case-insensitive values are "none",
|
|
"gnu", "object_list", "gcc_gnu", "gcc_option_list" and "gcc_object_list".
|
|
|
|
@item @b{Response_File_Switches}: list
|
|
|
|
Value is the list of switches to specify a response file to the linker.
|
|
|
|
@end itemize
|
|
|
|
@end itemize
|
|
|
|
@node Package Metrics Attribute
|
|
@subsubsection Package Metrics Attribute
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Default_Switches}: list, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is a list of switches to be used when invoking
|
|
@code{gnatmetric} for a source of the language, if there is no applicable
|
|
attribute Switches.
|
|
|
|
@item @b{^Switches^Switches^}: list, optional index, indexed, case-insensitive index,
|
|
others allowed
|
|
|
|
Index is a source file name. Value is the list of switches to be used when
|
|
invoking @code{gnatmetric} for the source.
|
|
|
|
@end itemize
|
|
|
|
@node Package Naming Attributes
|
|
@subsubsection Package Naming Attributes
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Specification_Suffix}: single, indexed, case-insensitive index
|
|
|
|
Equivalent to attribute Spec_Suffix.
|
|
|
|
@item @b{Spec_Suffix}: single, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the extension of file names for specs of
|
|
the language.
|
|
|
|
@item @b{Implementation_Suffix}: single, indexed, case-insensitive index
|
|
|
|
Equivalent to attribute Body_Suffix.
|
|
|
|
@item @b{Body_Suffix}: single, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is the extension of file names for bodies of
|
|
the language.
|
|
|
|
@item @b{Separate_Suffix}: single
|
|
|
|
Value is the extension of file names for subunits of Ada.
|
|
|
|
@item @b{Casing}: single
|
|
|
|
Indicates the casing of sources of the Ada language. Only authorized
|
|
case-insensitive values are "lowercase", "uppercase" and "mixedcase".
|
|
|
|
@item @b{Dot_Replacement}: single
|
|
|
|
Value is the string that replace the dot of unit names in the source file names
|
|
of the Ada language.
|
|
|
|
@item @b{Specification}: single, optional index, indexed,
|
|
case-insensitive index
|
|
|
|
Equivalent to attribute Spec.
|
|
|
|
@item @b{Spec}: single, optional index, indexed, case-insensitive index
|
|
|
|
Index is a unit name. Value is the file name of the spec of the unit.
|
|
|
|
@item @b{Implementation}: single, optional index, indexed,
|
|
case-insensitive index
|
|
|
|
Equivalent to attribute Body.
|
|
|
|
@item @b{Body}: single, optional index, indexed, case-insensitive index
|
|
|
|
Index is a unit name. Value is the file name of the body of the unit.
|
|
|
|
@item @b{Specification_Exceptions}: list, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is a list of specs for the language that do not
|
|
necessarily follow the naming scheme for the language and that may or may not
|
|
be found in the source directories of the project.
|
|
|
|
@item @b{Implementation_Exceptions}: list, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is a list of bodies for the language that do not
|
|
necessarily follow the naming scheme for the language and that may or may not
|
|
be found in the source directories of the project.
|
|
|
|
@end itemize
|
|
|
|
@node Package Pretty_Printer Attributes
|
|
@subsubsection Package Pretty_Printer Attributes
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Default_Switches}: list, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is a list of switches to be used when invoking
|
|
@code{gnatpp} for a source of the language, if there is no applicable
|
|
attribute Switches.
|
|
|
|
@item @b{^Switches^Switches^}: list, optional index, indexed, case-insensitive index,
|
|
others allowed
|
|
|
|
Index is a source file name. Value is the list of switches to be used when
|
|
invoking @code{gnatpp} for the source.
|
|
|
|
@end itemize
|
|
|
|
@node Package Remote Attributes
|
|
@subsubsection Package Remote Attributes
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Build_Slaves}: list
|
|
|
|
Value is the list of machine names that are to be used in distributed
|
|
compilation.
|
|
|
|
@item @b{Root_Dir}: single
|
|
|
|
Value is the root directory used by the slave machines.
|
|
|
|
@end itemize
|
|
|
|
@node Package Stack Attributes
|
|
@subsubsection Package Stack Attributes
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{^Switches^Switches^}: list
|
|
|
|
Value is the list of switches to be used when invoking @code{gnatstack}.
|
|
|
|
@end itemize
|
|
|
|
@node Package Synchronize Attributes
|
|
@subsubsection Package Synchronize Attributes
|
|
|
|
@itemize @bullet
|
|
|
|
@item @b{Default_Switches}: list, indexed, case-insensitive index
|
|
|
|
Index is a language name. Value is a list of switches to be used when invoking
|
|
@code{gnatsync} for a source of the language, if there is no applicable
|
|
attribute Switches.
|
|
|
|
@item @b{^Switches^Switches^}: list, optional index, indexed, case-insensitive index,
|
|
others allowed
|
|
|
|
Index is a source file name. Value is the list of switches to be used when
|
|
invoking @code{gnatsync} for the source.
|
|
|
|
@end itemize
|
|
|