Move wait_for_debug_event to nat/windows-nat.c
This moves the wait_for_debug_event helper function to nat/windows-nat.c, and changes gdbserver to use it. wait_for_debug_event is a wrapper for WaitForDebugEvent that also sets last_wait_event when appropriate. This is needed to properly handle queued stops. gdb/ChangeLog 2020-04-08 Tom Tromey <tromey@adacore.com> * windows-nat.c (wait_for_debug_event): Move to nat/windows-nat.c. * nat/windows-nat.h (wait_for_debug_event): Declare. * nat/windows-nat.c (wait_for_debug_event): Move from windows-nat.c. No longer static. gdbserver/ChangeLog 2020-04-08 Tom Tromey <tromey@adacore.com> * win32-low.c (win32_kill, get_child_debug_event): Use wait_for_debug_event.
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@ -1,3 +1,11 @@
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2020-04-08 Tom Tromey <tromey@adacore.com>
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* windows-nat.c (wait_for_debug_event): Move to
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nat/windows-nat.c.
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* nat/windows-nat.h (wait_for_debug_event): Declare.
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* nat/windows-nat.c (wait_for_debug_event): Move from
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windows-nat.c. No longer static.
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2020-04-08 Tom Tromey <tromey@adacore.com>
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* windows-nat.c (get_windows_debug_event): Use
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@ -385,5 +385,15 @@ continue_last_debug_event (DWORD continue_status, bool debug_events)
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continue_status);
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}
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/* See nat/windows-nat.h. */
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BOOL
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wait_for_debug_event (DEBUG_EVENT *event, DWORD timeout)
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{
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BOOL result = WaitForDebugEvent (event, timeout);
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if (result)
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last_wait_event = *event;
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return result;
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}
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}
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@ -245,6 +245,11 @@ extern gdb::optional<pending_stop> fetch_pending_stop (bool debug_events);
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extern BOOL continue_last_debug_event (DWORD continue_status,
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bool debug_events);
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/* A simple wrapper for WaitForDebugEvent that also sets
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'last_wait_event' on success. */
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extern BOOL wait_for_debug_event (DEBUG_EVENT *event, DWORD timeout);
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}
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#endif
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@ -1495,17 +1495,6 @@ ctrl_c_handler (DWORD event_type)
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return TRUE;
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}
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/* A wrapper for WaitForDebugEvent that sets "last_wait_event"
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appropriately. */
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static BOOL
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wait_for_debug_event (DEBUG_EVENT *event, DWORD timeout)
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{
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BOOL result = WaitForDebugEvent (event, timeout);
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if (result)
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last_wait_event = *event;
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return result;
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}
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/* Get the next event from the child. Returns a non-zero thread id if the event
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requires handling by WFI (or whatever). */
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@ -1,3 +1,8 @@
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2020-04-08 Tom Tromey <tromey@adacore.com>
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* win32-low.c (win32_kill, get_child_debug_event): Use
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wait_for_debug_event.
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2020-04-08 Tom Tromey <tromey@adacore.com>
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* win32-low.c (child_continue): Call continue_last_debug_event.
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@ -797,7 +797,7 @@ win32_process_target::kill (process_info *process)
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{
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if (!child_continue (DBG_CONTINUE, -1))
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break;
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if (!WaitForDebugEvent (¤t_event, INFINITE))
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if (!wait_for_debug_event (¤t_event, INFINITE))
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break;
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if (current_event.dwDebugEventCode == EXIT_PROCESS_DEBUG_EVENT)
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break;
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@ -1231,7 +1231,7 @@ get_child_debug_event (DWORD *continue_status,
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happen is the user will see a spurious breakpoint. */
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current_event.dwDebugEventCode = 0;
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if (!WaitForDebugEvent (¤t_event, 0))
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if (!wait_for_debug_event (¤t_event, 0))
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{
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OUTMSG2(("no attach events left\n"));
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fake_breakpoint_event ();
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@ -1246,7 +1246,7 @@ get_child_debug_event (DWORD *continue_status,
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/* Keep the wait time low enough for comfortable remote
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interruption, but high enough so gdbserver doesn't become a
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bottleneck. */
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if (!WaitForDebugEvent (¤t_event, 250))
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if (!wait_for_debug_event (¤t_event, 250))
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{
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DWORD e = GetLastError();
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